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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: Muttley@dastardlyhq.com
Newsgroups: comp.unix.shell,comp.unix.programmer,comp.lang.misc
Subject: Re: on Perl
Date: Tue, 16 Apr 2024 15:51:12 -0000 (UTC)
Organization: A noiseless patient Spider
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On Tue, 16 Apr 2024 08:49:23 -0700
John Ames <commodorejohn@gmail.com> wrote:
>On Tue, 16 Apr 2024 15:43:33 -0000 (UTC)
>Muttley@dastardlyhq.com wrote:
>
>> >>>> So moving from one language hardly anyone uses to another that
>> >>>> hardly  
>> >anyone  
>> >>>> uses. You can't deny the consistency.
>> >>>
>> >>> We use lua rather extensively in multiple products.
>> >>>
>> >>> You seem to do nothing but criticize others.  
>> >> 
>> >> I've worked in a number of different areas and I've never come
>> >> across anyone who mentioned Lua, never mind a company that used
>> >> it. Whatever you do it must be rather niche.
>> >
>> >I use lua to enhance conky - but yes it is a bit niche, I suppose.  
>> 
>> Is conky your talking teddy bear?
>
>It's *very* commonly used as a "bolt-on" solution for scripting in a
>wide variety of applications, particularly videogame engines. I eagerly
>await your explanation of how that doesn't count since it's outside
>your own sphere of experience.
>
>https://en.wikipedia.org/wiki/List_of_applications_using_Lua
>https://en.wikipedia.org/wiki/Category:Lua_(programming_language)-scripted_vide
>o_games

Oh, games. Serious applications then.