Path: ...!2.eu.feeder.erje.net!feeder.erje.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Justisaur Newsgroups: rec.games.frp.dnd Subject: Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option Date: Thu, 23 May 2024 09:21:19 -0700 Organization: A noiseless patient Spider Lines: 47 Message-ID: References: <6tgp4jtlmmppnehpta2mjcj408th12go6g@4ax.com> <4dmu4jtv93svv0nqk39fsl7mdmcovc0pqn@4ax.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Injection-Date: Thu, 23 May 2024 18:21:21 +0200 (CEST) Injection-Info: dont-email.me; posting-host="1f9e97cf6d789650a56d971d22834d66"; logging-data="1936019"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX18B4Zbm39BlLfdHsP1nz8Akh67S0dhXs5A=" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:wvoOhFkpPNGtdc1tUB9/a84g1hw= In-Reply-To: <4dmu4jtv93svv0nqk39fsl7mdmcovc0pqn@4ax.com> Content-Language: en-US Bytes: 3327 On 5/23/2024 8:08 AM, Spalls Hurgenson wrote: > On Wed, 22 May 2024 16:20:43 -0700, Justisaur > wrote: >> On 5/21/2024 9:01 AM, Spalls Hurgenson wrote: > >> I also had a rule of no PVP after I quickly got tired of that. If some >> character was particularly bad and acting evil anyway, causing trouble >> for the party in other ways, I'd lift it. That only happened a couple >> times and the offending character was quickly dealt with by *all* the >> rest of the party, and the player never returned. > > The worst part of the PVP was it was so... stupid. Look, if your > character has a grudge against another, and needs to kill him... I get > it. But make it part of the story. A lot of it was just, "I backstab > the Mage for the lulz!" sort of stuff. > Oh yes, most definitely. They'd just do it for the xp and loot, nevermind the lulz. Usually it was newbies, as they were used to competitive board games, but there were those like that GM that just screwed up games for the lulz. It's more like a team sport, you don't throw your fellow players under the bus or you're going to be off the team. > Those early years of playing D&D... I don't want to say I don't have > fond memories of those days, because I do. D&D was a magical game, and > even with all the issues, it was a great experience. But my real > fondness for the game came after I found a stable group of friends > with whom to play, and whose style of playing was more in tune with > what I myself enjoyed. People whose characters worked together, who > enjoyed roleplaying and story, and if there was conflict, worked it > out in the game that was generally enjoyable to everyone. Absolutely. I had plenty of bad experiences, but I had my most fun games with longtime players and friends. -- -Justisaur ø-ø (\_/)\ `-'\ `--.___, ¶¬'\( ,_.-' \\ ^'