Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Justisaur Newsgroups: rec.games.frp.dnd Subject: Re: OSRIC 3.0 announced Date: Tue, 21 May 2024 06:26:35 -0700 Organization: A noiseless patient Spider Lines: 29 Message-ID: References: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Injection-Date: Tue, 21 May 2024 15:26:36 +0200 (CEST) Injection-Info: dont-email.me; posting-host="6dfab5781c8489eabae937b813c0ef96"; logging-data="654472"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19dLlh9/bTs+J2WGXKw1f2hVIIkCLBupOU=" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:beKA8lXx2FOedT7L6C8rSd46SIo= In-Reply-To: Content-Language: en-US Bytes: 2044 On 5/17/2024 1:37 PM, Spalls Hurgenson wrote: > On Thu, 16 May 2024 09:11:07 -0700, Justisaur > wrote: > > By the time the BECMI system was fully developed, it was almost as > complex as its AD&D counterpart. > > What set Basic apart wasn't so much its rules system, but how it > introduced the game system to you bit by bit. The Moldavay - and > especially the Mentzer books - were just better written tomes. Had > they done the AD&D rules, I think TSR could have skipped the entire > AD&D/Basic division. True, Mentzer was amazing for the intro in the basic set. Also while somewhat of a pain once you were familiar that they were broken up into levels and introduced new mechanics in higher level books helped a lot. At least the last one also had the Rules Cyclopedia eventually that put all the rules in one book. -- -Justisaur ø-ø (\_/)\ `-'\ `--.___, ¶¬'\( ,_.-' \\ ^'