Path: ...!weretis.net!feeder6.news.weretis.net!feeder8.news.weretis.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Justisaur Newsgroups: rec.games.frp.dnd,rec.games.frp.misc Subject: Re: {Game Developer] Obituary: Jim Ward, Dungeons & Dragons designer, died at age 72 Date: Fri, 22 Mar 2024 14:15:24 -0700 Organization: A noiseless patient Spider Lines: 67 Message-ID: References: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Injection-Date: Fri, 22 Mar 2024 21:15:24 -0000 (UTC) Injection-Info: dont-email.me; posting-host="bd90a176de22f778338c78b4795cebc7"; logging-data="3319705"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1/HsqfFV+LpciJGsPQ1oR8ZaPgqyHlbg/w=" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:5S3Us5ZVnnLlGvn0j8EK33oumiY= In-Reply-To: Content-Language: en-US Bytes: 3958 On 3/22/2024 2:29 AM, kyonshi wrote: > Source: > https://www.gamedeveloper.com/business/obituary-jim-ward-dungeons-dragons-designer-died-at-age-72 > > Obituary: Jim Ward, Dungeons & Dragons designer, died at age 72 > > Ward joined TSR during Dungeons & Dragons' first boom, and worked on > several add-ons for the TTRPG, plus his own science-fantasy game, > Metamorphosis Alpha. > > Justin Carter, Contributing Editor > > March 19, 2024 > > Jim Ward, a longtime game designer for the Dungeons & Dragons tabletop > game, passed away on March 18 at 72 years old. > > Born May 23, 1951, Ward began his game career in 1976 with his and Rob > Kuntz's Gods, Demi-Gods & Heroes rulebook for TSR. That same year, he > created Metamorphosis Alpha, TSR's fourth role-playing game ever and its > first science-fantasy RPG. > > At TSR, Ward worked on various modules and supplements. This was at the > same time D&D was in its first popularity boom, and the Ruins of > Adventure supplement he co-made with David Cook, Steve Winter, and Mike > Breault was adapted into the 1988 Pool of Radiance video game. > > He'd also work his way up the executive ranks, becoming its creative > services VP before exiting in 1996 from disagreements with fellow > higher-ups. > > For his work at the time, Ward was inducted into the Academy of > Adventure Gaming Arts & Design Hall of Fame in 1989. > > After leaving TSR, Ward designed a collectible card game for Dragon Ball > Z by the late Akira Toriyama. He'd later help make similar games for > Robert Jordan's The Wheel of Time, Core Design's Tomb Raider, and the TV > series Babylon 5. > > Eventually, he'd go to co-found his own company, Fast Forward > Entertainment, with the likes of fellow role-playing designers like > Timothy Brown and Lester W. Smith. He'd later join Troll Games as a > writer for game supplements like Castles & Crusades. > > "I appreciate everything Jim did to help me out when I was working for > Gary Gygax many years ago," wrote Hyperborea writer Jeffrey Talanian. > "He was so kind, generous, and patient with me. [...] A pleasure to be > around. A sad day, indeed." > > "James leaves behind a legacy that transcends the bounds of time and > space, continuing to inspire future generations of writers, gamers, and > dreamers," reads his Facebook eulogy. "His spirit will forever dwell in > the worlds he brought to life and the hearts of those who knew him. Damn, another one too early. I had hoped I might in some distant future perhaps meet him or even play in a game of his at some Con (Texas I hear he went to.) But not attending Cons, that's hard to do. -Justisaur ø-ø (\_/)\ `-'\ `--.___, ¶¬'\( ,_.-' \\ ^'