Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Justisaur Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Fallout TV Date: Mon, 15 Apr 2024 06:41:52 -0700 Organization: A noiseless patient Spider Lines: 27 Message-ID: References: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Injection-Date: Mon, 15 Apr 2024 15:41:55 +0200 (CEST) Injection-Info: dont-email.me; posting-host="0010becbc3163c05761f3a9a7c134a92"; logging-data="339229"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19jYNchf5aQPMc83i2kELtKA5NuFAVp0GY=" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:snSqjlciysxVMkhsHayyaVMzJsY= In-Reply-To: Content-Language: en-US Bytes: 2021 On 4/13/2024 10:56 AM, Spalls Hurgenson wrote: > In some ways, "Fallout" is the perfect vehicle for adaptation, because > it really doesn't have any strong characters or stories. The stories are more little vignettes, which seems perfect for a TV series. However as they decided to go to new territory and not tell the story of any of the specific games, we don't get to see any of that. I'm not entirely convinced that was the right way to go. I don't know strong characters, but there were characters in the games that were memorable. Herold for one, having appeared in more than one. A lot of the NPC companions, Just from Fallout 2 alone Marcus, Goris, Sulik and Vic. Fallout 3 had a lot interesting side quests and memorable characters. Three Dog, Agatha, Herold again, Moira, Dave, AntAgonizer and Mechanis. -- -Justisaur ø-ø (\_/)\ `-'\ `--.___, ¶¬'\( ,_.-' \\ ^'