| Deutsch English Français Italiano |
|
<08f8f961effdf11a8d1f33c117ca396e2e2c4c8c@i2pn2.org> View for Bookmarking (what is this?) Look up another Usenet article |
Path: news.eternal-september.org!eternal-september.org!feeder3.eternal-september.org!i2pn.org!i2pn2.org!.POSTED!not-for-mail
From: Justisaur <justisaur@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: GeForce NOW on SteamDeck
Date: Fri, 30 May 2025 20:39:20 -0700
Organization: i2pn2 (i2pn.org)
Message-ID: <08f8f961effdf11a8d1f33c117ca396e2e2c4c8c@i2pn2.org>
References: <juvg3k58v40ebbcu33fbtlqttn8u3f4ri1@4ax.com>
<79f8064fe473963eeb276c98a7e2fe478318cb26@i2pn2.org>
<1ngj3kt8sfmci7bj2t0merp1g5h6pgtivv@4ax.com>
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8; format=flowed
Content-Transfer-Encoding: 8bit
Injection-Date: Sat, 31 May 2025 03:39:20 -0000 (UTC)
Injection-Info: i2pn2.org;
logging-data="2636862"; mail-complaints-to="usenet@i2pn2.org";
posting-account="Qhe2PUx7m0g9bYSXAivnRF/BNu0vlRR08ycHrj9WPKg";
User-Agent: Mozilla Thunderbird
X-Spam-Checker-Version: SpamAssassin 4.0.0
In-Reply-To: <1ngj3kt8sfmci7bj2t0merp1g5h6pgtivv@4ax.com>
Content-Language: en-US
On 5/30/2025 7:46 AM, Spalls Hurgenson wrote:
> On Thu, 29 May 2025 20:01:41 -0700, Justisaur <justisaur@gmail.com>
> wrote:
>
>> Luna & PS+ streaming both work, but yeah both are a bit laggy. Barely
>> noticeable, but it's noticeable.
>
> It's the same with GFN. It's good enough that it really doesn't
> interfere (well, unless you're some super-tweaked teen playing
> professional Starcraft or something ;-) but it's there.
>
> It's like UHD displays. If you really, REALLY look you can sense the
> difference, but for most uses it's not a problem. For adventure,
> strategy, RPGs and even most action games that don't require
> single-frame accuracy, you can live with it.
>
Well, I think it made a difference on Bloodborne, that one Batman Arkham
game, God of War (the new one,) some driving games. But I can't say for
sure since I never played them locally. I do have Bloodborne on the PS5
now, so I could give it a try, if I can liberate it from my son's room,
which may not be worth the hassle. I don't really feel like playing it
again yet either.
> Which is itself quite amazing. I remember when streaming first was
> introduced; anybody else remember "The Phantom" console? It came out
> in 2003, but between the low-bandwidth and high-latency of most
> residential Internet, it was dead in the water from the start. A lot
> of gamers never thought the idea would catch on at all (of course,
> back then the idea that we would all gladly sacrifice our video game
> libraries to to the whims of corporate behemoths who could pull the
> license at any time seemed equally unlikely).
>
> But now cloud-gaming is a real, workable thing... and may in the
> not-to-distant future, supplant 'real' gaming.
Wouldn't it be great if they could pre-render all those graphics and put
them on the local computer, and then send the program to it so that it
could get the inputs faster?
Oh wait.
--
-Justisaur
ø-ø
(\_/)\
`-'\ `--.___,
¶¬'\( ,_.-'
\\
^'