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From: Zaghadka <zaghadka@hotmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Gamplay "mechanics" you don't like?
Date: Sat, 21 Dec 2024 12:14:23 -0600
Organization: E. Nygma & Sons, LLC
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On Sat, 21 Dec 2024 17:45:45 -0000 (UTC), in
comp.sys.ibm.pc.games.action, Ross Ridge wrote:
>Mike S. <Mike_S@nowhere.com> wrote:
>>I remember one mission I could not do in Wing Commander because the
>>damn guy I needed to protect from the Kilrathi kept dying. I thought
>>that was the second game though but after reading your post I am now
>>wondering if it was the first game and I am thinking of the exact same
>>mission you are.
>
>There was probably an escort mission like that in both games, but I
>also remember having trouble with an escort mission in the original
>Wing Commander. Fortunately someone posted a strategy for beating that
>mission here on Usenet. The trick was to break off from dogfighting
>when you heard the ship you're supposed to attack come under fire and
>go to its defence.
>
>It was then I realized I was playing the game in realistic mode as I
>didn't have a sound card then and so couldn't hear anything. Just like
>you'd expect in the vacuum of space.
This is where coms traffic might come in handy, but you wouldn't have
heard that either. Realistic mode has working coms though.
--
Zag
This is csipg.rpg - reality is off topic. ...G. Quinn ('08)