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Path: ...!local-2.nntp.ord.giganews.com!local-1.nntp.ord.giganews.com!Xl.tags.giganews.com!local-4.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Mon, 21 Oct 2024 23:25:26 +0000 From: Rin Stowleigh <rstowleigh@x-nospam-x.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Sony: Blockbuster Games Are "A Death Sentence" Date: Mon, 21 Oct 2024 19:25:26 -0400 Message-ID: <14odhj581r157puu0gj5g083777gi65bug@4ax.com> References: <56s7hjljk54fnbeph1bhfp4hli3cd8dto1@4ax.com> X-Newsreader: Forte Agent 4.0/32.1071 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 35 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-FegPTXgGk3atRmk8PGuNC9YDxo4DEzoHqz9aQF5403/l2lSQEPlwyol9sLawiKvJx8H9dnejim4d+Sk!IdxGo1fzZYpnFStvu7BAEbsepch1PpwfqYT0D9X2oN9wk8PvtJSELgwXO9dcvCkusIZA X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 2562 On Sat, 19 Oct 2024 14:20:20 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote: > What do you think: would the >industry be better served with AAA publishers changing focus, or do >you think they should just stick to the tent-pole games they're famous >for? They should quit spending tons of money on bad acting, story writing and cutscenes. Let creative people do their thing, make an environment that encourages experimentation and taking risks. When an early prototype of game seems promising, develop it into something that provides 8-10 hours of single player or a multiplayer game. Have lots of these projects going on at any one time. Focus on one goal -- how fun that game is to play. If the mechanics of gameplay turn out good, then build a story around if it's doable but don't let that storyline drive where the game goes. Fire the monetization directors. Stop with the microtransactions, loot boxes, and all that other shit. Stop with the wokist politics and bullshit. When a project doesn't seem to be going well just bail on it, and focus on one of the other projects that seems to have more potential. Don't just set out and say "ok we're going to make a Spiderman game because Spiderman sells... but, the licensing for that is going to cost us X million dollars". I wonder how many people over the age of 10 even give a fuck if they're playing Spiderman versus some random made up character, as long as the game is fun?