Deutsch English Français Italiano |
<17decb5f09b34bbe$301$847046$802601b3@news.usenetexpress.com> View for Bookmarking (what is this?) Look up another Usenet article |
From: Lester Thorpe <lt@gnu.rocks> Subject: Re: Need Help With Libinput Newsgroups: comp.os.linux.misc References: <17de7c0ce189fbc8$526471$1616079$802601b3@news.usenetexpress.com> <lek7esF2l4rU1@mid.individual.net> Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Lines: 21 Path: ...!weretis.net!feeder9.news.weretis.net!usenet.blueworldhosting.com!diablo1.usenet.blueworldhosting.com!feeder.usenetexpress.com!tr2.iad1.usenetexpress.com!news.usenetexpress.com!not-for-mail Date: Wed, 03 Jul 2024 19:41:56 +0000 Nntp-Posting-Date: Wed, 03 Jul 2024 19:41:56 +0000 X-Received-Bytes: 886 Organization: UsenetExpress - www.usenetexpress.com X-Complaints-To: abuse@usenetexpress.com Message-Id: <17decb5f09b34bbe$301$847046$802601b3@news.usenetexpress.com> Bytes: 1279 On Wed, 3 Jul 2024 05:55:40 +0000, Gerhard Strangar wrote: > > You cursor movement is the vector you get when you multiply the matrix > with the input vector: > > /x'\ /x\ > |y'| = M * |y| > \1 / \1/ > Great! Thanks! These are essentially 2-D homogeneous coordinates. Now that I know this I can experiment with different settings and observe the effect via: xinput --set-prop 8 ...