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NNTP-Posting-Date: Tue, 17 Sep 2024 14:38:40 +0000
From: Spalls Hurgenson <spallshurgenson@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Finally, Valve!
Date: Tue, 17 Sep 2024 10:38:34 -0400
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On Mon, 16 Sep 2024 18:08:10 -0700, Dimensional Traveler
<dtravel@sonic.net> wrote:
>On 9/16/2024 9:33 AM, Spalls Hurgenson wrote:

>> As a 'family' feature, though, I'm still a bit creeped out that I'd
>> have to create online accounts for each of my kids just to let them
>> play my games. I understand the logistical and technical reasoning
>> behind it, but it still feels weird giving corporations access to
>> children that way. Maybe in another twenty years, Valve will figure
>> out a way to let the kids play their parents games without having to
>> sell their souls to the industry first...
>> 
>But isn't collecting children's souls the whole point of running a game 
>company?!

Yes.

But that's because, as we all know, early video-game companies were
allied with Satan. Didn't your local preacher warn you about that in
the 80s? What do you think all those quarters plunked into arcade
machines actually represented? You don't think they were in it for the
purported monetary value of those discs, do you? Every time you fed
one of those machines, you were feeding it a tiny bit of your soul.

However, by 2050, souls will be passe. Satan is out; AI is in. Our AI
overlords will probably be more interested in using us for batteries,
or something. Valve will probably adapt Steam so it sucks pure
life-energy out of the children to keep their processors running. ;-)