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Path: news.eternal-september.org!eternal-september.org!feeder3.eternal-september.org!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: Mr Rob <noemailformethx@jsjsaiiowppw.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: DOOM: The Dark Ages Date: Thu, 15 May 2025 11:07:57 +0100 Lines: 49 Message-ID: <1sdb2kps4c8nbd1j9k0bu7cfkgor3rabl1@4ax.com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Trace: individual.net DVzvxrgQIg+QIv9gdaWX2AYGIxuNMms4aWhIBV44jYu8OqMkoR Cancel-Lock: sha1:otDL3Auzg2gc0o9v2OB37Nlr3ww= sha256:cTB2gjjGMgV7qjbwlfPe348+U27DRDepGsA5Tc5M8H0= X-Newsreader: Forte Agent 5.00/32.1171 Early impressions: It's DOOM and it looks very, very nice. It runs smoothly at high settings on my system (i5 12600k, RX7800XT Nitro, 32Gb DDR4) at 1440p. It's frenetic, just like DOOM should be. I really like the Shield Bash. It's extremely powerful, but that is balanced by pulling you towards the target which is normally bunched up with other targets. The bash is on a cool down so you can't just spam it. Being right in the midst of a bunch of demons is obviously risky and you have to melee or use your gun to survive as the demons hit surprisingly hard, Melee is through the use of a power glove that you find very early on. Weapons in the early game come via weapons drops which seem to occur each time you enter a new map. I'm not far enough in yet to know if that is how weapons collection is always handled. Ammunition comes from slain demons providing that you use the Glory Kill. There is also ammunition, armour and health scattered around the map. Minor gripes: In some encounters the game really REALY wants you to use melee to kill an enemy via a 3 hit combo. Failure to do so means that the demon will respawn right where it fell after you 'killed' it with a gun. Likewise with the Glory Kill. Some encounters require the player to use it to finally dispense with an enemy. I'm not 100% sure on that yet, but it does seem to be a deliberate mechanic. I accidentally set fire to myself. A lot. There are flames all over the place. Kiting during combat results in multiple episodes of accidental combustion which eats away at your health. So far, the game seems more engaging than the last two modern installments of DOOM. There are limited saves in the form of checkpoints. That could potentially put me off. I had to just quit in the middle of an arena. I have a feeling that I may need to replay several minutes of the game just to get back to where I left off. Time will tell. -- Rob