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From: Kaz Kylheku <643-408-1753@kylheku.com>
Newsgroups: comp.lang.c
Subject: Re: technology discussion =?UTF-8?Q?=E2=86=92?= does the world need
a "new" C ?
Date: Thu, 11 Jul 2024 08:41:14 -0000 (UTC)
Organization: A noiseless patient Spider
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On 2024-07-11, Michael S <already5chosen@yahoo.com> wrote:
> On Wed, 10 Jul 2024 21:28:15 +0200
> David Brown <david.brown@hesbynett.no> wrote:
>
>> On 10/07/2024 19:14, Michael S wrote:
>> > On Wed, 10 Jul 2024 08:48:05 -0700
>> > Tim Rentsch <tr.17687@z991.linuxsc.com> wrote:
>> >
>> >> bart <bc@freeuk.com> writes:
>> >>
>> >>> I earlier asked this:
>> >>>
>> >>> "So if arrays aren't passed by value in C, and they aren't passed
>> >>> by reference, then how the hell ARE they passed?!"
>> >>
>> >> They aren't. C allows lots of things to be passed as an argument
>> >> to a function: several varieties of numeric values, structs,
>> >> unions, and pointers, including both pointers to object types and
>> >> pointers to function types. C does not have a way for a function
>> >> to take an argument that is either an array or a function. There
>> >> is a way to take pointers to those things, but not the things
>> >> themselves. Arrays and functions are second-class values in C.
>> >>
>> >
>> > I'd like to see an example of the language that permits
>> > ahead-of-time compilation and has functions as first-class values.
>> >
>>
>> Haskell is the first the comes to mind for me, but you could pick any
>> compiled functional programming language.
>>
>> I am by no means a Haskell expert, and I am not at all familiar with
>> the way the language is compiled. But it is quite clear that it is
>> an example of a language that has functions as first-class objects,
>> and which is ahead-of-time compiled. The example below defines an
>> int-to-int function "doubler", and also a function-to-function
>> function "doTwice", and a function quadrupler that is defined as the
>> result of applying the higher-order function doTwice to doubler.
>> These are all compiled to assembly.
>>
>> <https://godbolt.org/z/Tb7hGYsdv>
>>
>>
>> module Example where
>>
>> doubler :: Int -> Int
>> doubler x = 2 * x
>>
>> doTwice :: (Int -> Int) -> (Int -> Int)
>> doTwice f x = f (f x)
>>
>> quadrupler = doTwice doubler
>>
>> shouldBeEighty = quadrupler 20
>>
>>
>>
>> You can write much the same in C++ using lambdas (which are objects
>> and can be passed around and returned as such) and templates (which
>> are needed because the type of lambdas is hidden). Unfortunately,
>> this also means that the functions don't get individually generated
>> functions in assembly:
>>
>> <https://godbolt.org/z/KvPWz3n8z>
>>
>> auto doubler = [](int x) -> int { return 2 * x; };
>>
>> auto doTwice = [](auto f) -> auto
>> {
>> return [f](int x) -> int { return f(f(x)); };
>> };
>>
>> auto quadrupler = doTwice(doubler);
>>
>> auto shouldBeEiqhty = quadrupler(20);
>>
>
> I fail to see a material difference between first class function values
> in Haskell and C++ and first class function pointer values in C:
>
> int doubler(int x) {
> return x*2;
> }
> int doTwice(int (*foo)(int), int x) {
> return foo(foo(x));
> }
> int quadrupler(int x) {
> return doTwice(doubler, x);
> }
>
> I am willing to believe that the difference exists, but your example is
> too basic to demonstrate it.
First class functions could do something like this:
// multiplier takes a coefficient and returns a pointer to
// function
int (*multiplier(int coefficient))(int) {
// fantasy lambda syntax. Return type int is written after
// parameter list.
return lambda(int x) int {
return coefficient * x;
}
}
int (*doubler)(int) = multiplier(2);
int x = doubler(42); // x becomes 84
Even though the lambda is returned out of multiplier, whose execution
terminates, when the returned function is invoked, it can refer to the
coefficient, which is captured in a lexical closure.
With a C-like typedef, we can declutter the definition of mutiplier:
typedef int (*int_int_fn)(int);
int_int_fn multiplier(int coefficient) {
return lambda(int x) int {
return coefficient * x;
}
}
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