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From: mitchalsup@aol.com (MitchAlsup1)
Newsgroups: comp.arch
Subject: Re: Concertlina II: Full Circle
Date: Sun, 23 Jun 2024 16:19:27 +0000
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John Savard wrote:

> On Tue, 18 Jun 2024 21:36:06 -0600, John Savard
> <quadibloc@servername.invalid> wrote:

>>On Tue, 18 Jun 2024 23:57:54 +0000, mitchalsup@aol.com (MitchAlsup1)
>>wrote:
>>>John Savard wrote:
>>
>>>> And so you indicate this explicitly in VVM as well. I tended to assume
>>>> only a limited number of registers would be needed to live in, plus I
>>>> have both floating and integer register files, hence the differences.
>>>
>>>It ends up that the majority of register uses in a loop do not need to
>>>be visible outside of the loop. This is almost the contrapositive of
>>>annotating which registers are temporary in the loop. 90%+ of loops do 
>>>not even need the index register to be live outside of the loop.
>>>
>>You have convinced me here to learn from your wisdom: I will do two
>>things. One is to add a bit that decides whether my 1 bits (confined
>>to a single group of 8 registers) are live-in or live-out bits. The
>>other is to specify clearly to implementors that if a register is
>>specified as "live-in" but is never actually used in a loop, this must
>>not cause any problems.

> I have not yet added my attempt at an imitation of VVM to Concertina
> II. However, I have now laid some important groundwork for it.

> In my architecture, there are already Cray-style long vectors. They
> are intended to nbe the principal and most efficient way of working
> with vector quantities in the architecture. So if my VVM-alike was
> disjoint from them, and could only interact with them through memory,
> this would be an awkwardness in the ISA that needlessly constrains
> performance.

While the vectorizing HW certainly has CRAY-like vector flip-flops
they are not addressable by SW. The code within the VEC--LOOP 
brackets reads as if scalar:: So, My 66000 consumes exactly 2
OpCodes to provide an entire vector instruction set--one that
works as well as possible across various implementations.

> So I've added operate instructions that allow operations where one
> operand is in a normal register, and the other operand is in a
> selected element of a vector register. The element is itself specified
> by the contents of an integer register, for convenient use within
> loops.

> Thus, a VVM-alike loop, instead of going from some vectors in memory
> to other vectors in memory, could go from some vector registers to
> other vector registers. The vectors aren't virtual any more.

A VVM Loop is just a bunch of normal instruction between 2 brackets
that can be executed as fast as dependencies allow and as many times
as the loop count and condition allow.

> John Savard