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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: wij <wyniijj5@gmail.com> Newsgroups: comp.theory Subject: A New Turing Machine Model Date: Thu, 13 Feb 2025 00:17:42 +0800 Organization: A noiseless patient Spider Lines: 83 Message-ID: <23c2f03654be07b579c1d15f4491bfc6ba0b9031.camel@gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Injection-Date: Wed, 12 Feb 2025 17:17:43 +0100 (CET) Injection-Info: dont-email.me; posting-host="10b2c4a56fd0749452bd1a36ec6dff06"; logging-data="2516694"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19nh3mw/3p4eLXyyIfNIt4v" User-Agent: Evolution 3.54.3 (3.54.3-1.fc41) Cancel-Lock: sha1:jmZt10Gwmbb8pE2u22haZJZPAiQ= Bytes: 3562 Many should have been annoyed by the low-level-ness of the traditional Turi= ng Machine. Spu comes to the rescue. Spu is a simple C++ class, the significance is that it can also be used as = a theoretical TM model, greatly simplifies deduction and statement=C2=A0based= on TM and also significantly provides a way of mechanical verification. https://sourceforge.net/projects/cscall/ ------------- Spu manpage Wy.Sct.Spu(3wy) Wy.Sct.Spu(= 3wy) NAME Spu - Class of general purpose Soft-CPU SYNOPSIS Except POD types, C structures, all types are declared in namespace = Wy. #include <CSCall/Sct.h> Spu (Soft CPU) is a class that mimics the behavior of a general pur= pose CPU-based computing machine to provide semantics of computing lang= uage and for remote program communication. The main differences of Spu and general purpose CPU is that Spu ha= s no =C2=B4register=C2=B4 nor =C2=B4flag=C2=B4, Spu has only a tape. Ever= y object on the tape, referred to as tape variable, is allocated via instruction Alloc= and identified by a continuous index number. Tape variable can contain = any C++ type, including Spu. The instruction of Spu is application definable. Except necessary = few, about >30 instructions are defined for convenience, see man= page Wy.Sct(3wy). Documentation following omits the scope name Wy::Sct for each occurr= ence of Spu for clearity. PUBLIC MEMBERS class Reply typedef ssize_t IndexType Spu() ~Spu() InstrIdx next_instr Array<InstrIdx> istack Array<unsign char> tape PtrArray<InstrBase> program template<T> T& get_data(IndexType) const void set_instr_spu() Errno run(InstrIdx) Errno step() void add_instr(InstrBase*) ......[cut] From the theoretical side, Spu just added an insruction stack (istack) for 'call instruction', others are pretty much the same thing as the tradition = TM. For example, olcott's POOH has been discussed for a long time. One of the b= asic problem is that POOH proof is invalid. The reason ('simulator') is a bit abstract in traditional TM language. But, with Spu, it can be more clearer = --- The simulated program is actually a Spu instance in the tape, it has no way= to access the program (simulator) that simulates it. All things are concrete, = not easy to make words that only significant in the author's mind.