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From: mitchalsup@aol.com (MitchAlsup1)
Newsgroups: comp.arch
Subject: Re: My 66000 and High word facility
Date: Tue, 20 Aug 2024 00:12:44 +0000
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On Mon, 19 Aug 2024 23:35:54 +0000, Brett wrote:

> MitchAlsup1 <mitchalsup@aol.com> wrote:
>> On Mon, 19 Aug 2024 18:52:39 +0000, Brett wrote:
>>
>>> MitchAlsup1 <mitchalsup@aol.com> wrote:
>>>> On Sun, 11 Aug 2024 0:46:09 +0000, Brett wrote:
>>>>
>>>>
>>>> The thing is that one you go down the GBOoO route, your lack of
>>>> registers
>>>> "namable in ASM" ceases to become a performance degrader. With renaming
>>>> one can have R7 in use 40 times in a 100 instruction deep execution
>>>> window.
>>>
>>> If this was true we would have 16 or even 8 visible registers, and all
>>> would be fine. x86 does mostly fine with 16, of course x84 had fab and
>>> cubic dollar advantages that dwarfed the register limit.
>>
>> Careful, here::
>>
>> x86 has LD-OPs and LD-OP-STs which makes the 16 register file feel more
>> like it has 20-22 registers. Do not underestimate this phenomenon. The
>> gain from 16-32 registers is only 3%-ish so one would estimate that 22
>> registers would have already gained 1/2 of all of what is possible.
>>
>>> 64 separate registers was a bridge to far, but it was an interesting
>>> exercise before it crashed and burned due to the bits being not quite
>>> available. So close, yet so far. I could not make it work.
>>
>> We remain hobbled by the definition of Byte containing exactly 8-bits.
>> It is this which drives the 16-bit and 32-bit instruction sizes; and
>> it is this which drives the sizes of constants used by the instruction
>> stream.
>>
>> 64 registers makes PERFECT sense in a 36-bit (or 72-bit) architecture.
>> But we must all face facts::
>> a) Little Endian Won
>> b) 8-bit Bytes Won
>> c) longer operands are composed of multiple bytes mostly powers of 2.
>> d) otherwise it is merely an academic exercise.
>>
>
> If you pack 7 instructions in 8 long words that gives you an extra
> nibble, > 4 bits.
> You can do lots of four operand dual operations, which may get you back
> the code density lost, while improving performance.

Given 36-bit containers--how do you add 32 or 64-bit constants ??
throw 36-bits at the 32-bit needs case and 72-bits at the 64-bit
needs case ?!?

> 3 instructions packed in 4 longs gives 64 registers plus four operand
> dual instructions.

{{ note 3 instructions in 4 longs is 85.3-bits per instruction::
I suspect you mean 3 instructions in 4 words which is 42.6-bits
per instruction far more than is needed. You get 14 instructions
of 36-bits in 512-bits (a cache line)}}

Why don't you give it a try !?!

But notice, you are starting out with a much larger instruction--
how are you going to "profitably" utilize all those bits from
source code of typical imperative languages ??

whereas with 32-bit instructions don't violate the RISC tenets.
I end up needing only 72% the number of instructions RISC-V needs
(a near 40% pipelined instruction advantage).