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Path: ...!Xl.tags.giganews.com!local-2.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Wed, 26 Jun 2024 02:50:17 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: They Made A New Riven Game! Date: Tue, 25 Jun 2024 22:50:16 -0400 Message-ID: <4gvm7j55qhnp2tr3lc8gpppj8np80bp794@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 50 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-WKL+ueXtwYFuGnwL0RjwdaQkXAnobBVU8UcPY537EaoWcEXDn4h1bQk76QgAG3OanCF+bjcuzXqvMQf!H/pod4kUhEIgOfdru9jP/babfVlLAfqFGUuWKMw9oJjw94K4LQ8OQCYcpoC7Oc43TSC2/lE= X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 3466 Well, "new" is a bit inaccurate. It's a remaster/remake of the original 1997 adventure classic. But it's a bit more than the usual "hey, let's upscale the textures and call it a day" work a lot of remakes get --the game jumps from the tile-stepping of the original to a fully 3D-rendered world where you can explore every nook and cranny, similar to "RealMyst"--, and it's been nearly thirty years since the last time the game saw a release, so it FEELS a lot more like a "new" game than a lot of its competitors. It's still "Riven" though, so if you aren't into world-development that's more about atmosphere than sense, and annoying logic puzzles, then it's unlikely that you'll enjoy this game much more than you did back in '97. Still, the first-person camera does add an openness and freedom to the world that was sadly lacking in the original. The early Myst games always felt like you were looking at the world through a series of postcards: it was flat, lacking interactivity. It made the world feel hollow despite all the developers best attempts at creating ambiance and mystique. Being able to move about and look at things from whatever angle /I/ want --instead of the perfectly positioned angle the developers insisted on in the older games-- adds a lot of life to the game. Well, at least that's how it feels watching others play the game (and what I remember when I played "RealMyst" back in 2001 ;-). The game looks quite nice too; the texturing is well detailed and it all feels very tactile. But I admit, I haven't purchased this new version. Not yet, anyway. $30 is a bit much for a game that -despite modern visual flourishes- is still three decades old, and isn't really one that excited me that much even when it was new (plus, just don't buy games new. Always wait a few months to let other suckers beta-test them for you ;-) Still, I'm pretty sure that EVENTUALLY new-Riven is going to be added to my library, just so I can play around in its lusciously detailed world (and maybe to see how poorly it compares to its aged brethren). I'm normally quite judgmental against remasters and remakes --for the most part, I find them unnecessary and would prefer resources be spent on NEW games-- but maybe for this one I'll be a bit more lenient. (also, I've been on a roll with these "They Made A New <insert game here>" posts so when I saw Riven I knew I had to give it the same treatment ;-)