Deutsch   English   Français   Italiano  
<4luodjtqh5alp1nguia8bq9r1qbclra3b3@4ax.com>

View for Bookmarking (what is this?)
Look up another Usenet article

Path: ...!Xl.tags.giganews.com!local-2.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail
NNTP-Posting-Date: Sat, 07 Sep 2024 16:16:03 +0000
From: Spalls Hurgenson <spallshurgenson@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.rpg
Subject: Re: Assassin's Creed Odyssey
Date: Sat, 07 Sep 2024 12:16:02 -0400
Message-ID: <4luodjtqh5alp1nguia8bq9r1qbclra3b3@4ax.com>
References: <fm3sok-9lo1.ln1@pyrite.ereborbbs.duckdns.org> <vb3lfe$1s8ca$2@dont-email.me> <vb6ops$20n$3@ereborbbs.duckdns.org> <hmthdj1tajmnarlu0qn1jkiscugpjl8k84@4ax.com> <vbedjh$u3v$9@ereborbbs.duckdns.org> <sh9mdj5krrj2tuhkgvtmdu7sehog26s2vh@4ax.com> <lk0q4eFpls8U1@mid.individual.net>
X-Newsreader: Forte Agent 2.0/32.652
MIME-Version: 1.0
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Lines: 24
X-Usenet-Provider: http://www.giganews.com
X-Trace: sv3-T8TLzscGhHfDHuq9mKC7O9A00yWJ+vUGH6a81OrzkcHDG4FsANfv9LA1cAojvAw5PAkJFlx8LCpkoKM!xXVto/F4yu+sntQbdEwzfNyPFx0iRaVk0hCV0gM9sNuQSmX/sjA1xkslNRa5urvcKBvYwErS
X-Complaints-To: abuse@giganews.com
X-DMCA-Notifications: http://www.giganews.com/info/dmca.html
X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers
X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly
X-Postfilter: 1.3.40
Bytes: 2308

On Fri, 6 Sep 2024 11:49:17 -0500, Altered Beast <j63480576@gmail.com>
wrote:



>It's probably better to err on the side of "too big."  I played Zelda: 
>Breath of Life and found it about right.  I ended up going to a website 
>to discover the location of two shrines I was missing in running over 
>the area.  Breath of Life did it really well, but that is about as AAA a 
>game as you can find, being Zelda.  You know they did some research on 
>the matter.

YMMV. I've grown increasingly tired of all these huge-for-the-sake-
of-being-huge games. Partly because I just don't want to dedicate 500
hours to exploring every nook and cranny. But also because -in order
to fill out all these aforementioned nooks and crannies- developers
are increasingly turning towards procedural generation and the result
is just boring grind. I'd much rather a smaller, better paced
adventure.

But that's just me. The nice thing about modern video gaming is
there's a game to suit EVERYBODY'S taste these days. ;-)