| Deutsch English Français Italiano |
|
<4ujerj9sanre9fk4plas0427o5t6p4934p@4ax.com> View for Bookmarking (what is this?) Look up another Usenet article |
Path: ...!Xl.tags.giganews.com!local-3.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Thu, 20 Feb 2025 16:08:49 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: VR still on the rise? Date: Thu, 20 Feb 2025 11:08:49 -0500 Message-ID: <4ujerj9sanre9fk4plas0427o5t6p4934p@4ax.com> References: <v9q5nj57lu7osjt56hianko86gjosnae0p@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 27 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-EzbBJlvqA5/31s/LqvdXrClQA+Zw8SRt7Nn3yxMcojEKhhvqAFMBEljXgQxn3i2Cxs+zOTEBlUYY6ya!kfmNCFkBC5oh3YdhX2gCfgp8yrES0tggJcYCVGaTshRoC6RFoRPRNEweEtq0NVMQZ5lU73+n X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 2250 On Mon, 30 Dec 2024 13:54:15 -0500, Spalls Hurgenson <spallshurgenson@gmail.com> wrote: And more evidence that VR is on the decline: VR dev "Toast Interactive" is laying off most of its staff.* Admittedly, this is a small Indie team and one you likely never heard of (I never did); their biggest game was "Max Mustard"). Still, it's indicative of how VR no longer seems quite has promising a future as it once seemed. And despite the fact that I keep harping on this --bring up companies that are backing out of VR or folding completely-- I don't take joy in this news. Because like many gamers, I _want_ VR to succeed; I want a technology that allows me to completely immerse myself in my games. Like many in the 90s, I lusted after the Forte VFX1; I played the VR games in the arcades. I was optimistically hopeful when the first Oculus Rift came out. But increasingly, this generation of VR failed to live up to those hopes; it was gimmicky, it was silo'd, and it still presented as many (if not more) problems as it promised to solve. * here's somebody going on about it! https://www.gamedeveloper.com/business/vr-dev-toast-interactive-lays-off-majority-of-staff