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Path: ...!weretis.net!feeder9.news.weretis.net!news.nk.ca!rocksolid2!i2pn2.org!.POSTED!not-for-mail From: Richard Damon <richard@damon-family.org> Newsgroups: comp.theory Subject: Re: DDD correctly emulated by EEE --- Correct Emulation Defined --- CUT-AND-PASTE FAILED Date: Mon, 24 Mar 2025 21:28:21 -0400 Organization: i2pn2 (i2pn.org) Message-ID: <64eccb88c2f5c90c6c451c947bf623f970a3ca04@i2pn2.org> References: <vrfuob$256og$1@dont-email.me> <vrmirg$5bpl$1@dont-email.me> <ca0a3e4701bc62fa38f1138064feff7628ff5b48@i2pn2.org> <vrmtrn$cvat$7@dont-email.me> <678373dd34320b3c8250f1e75c849a16316d8ae8@i2pn2.org> <vro0rb$1c9ia$2@dont-email.me> <bddeb5144881ad5d343c0dcde12715352028487a@i2pn2.org> <vrpguc$2qbhf$3@dont-email.me> <620b2d2b4fcea2b169555e3ba9ba426f00c908ef@i2pn2.org> <vrq3jk$3dq3n$2@dont-email.me> <9a1b74a1390c035612fcaff008b83d2854484bf6@i2pn2.org> <vrqcer$3k9kh$4@dont-email.me> <479c16b0cb3c9ea89643f01c0180977d29ae14bc@i2pn2.org> <vrrob4$11a56$1@dont-email.me> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit Injection-Date: Tue, 25 Mar 2025 01:28:21 -0000 (UTC) Injection-Info: i2pn2.org; logging-data="1621106"; mail-complaints-to="usenet@i2pn2.org"; posting-account="diqKR1lalukngNWEqoq9/uFtbkm5U+w3w6FQ0yesrXg"; User-Agent: Mozilla Thunderbird In-Reply-To: <vrrob4$11a56$1@dont-email.me> Content-Language: en-US X-Spam-Checker-Version: SpamAssassin 4.0.0 Bytes: 7311 Lines: 139 On 3/24/25 9:56 AM, olcott wrote: > On 3/24/2025 6:23 AM, Richard Damon wrote: >> On 3/23/25 9:27 PM, olcott wrote: >>> On 3/23/2025 6:55 PM, Richard Damon wrote: >>>> On 3/23/25 6:56 PM, olcott wrote: >>>>> On 3/23/2025 4:46 PM, Richard Damon wrote: >>>>>> On 3/23/25 1:38 PM, olcott wrote: >>>>>>> On 3/23/2025 6:08 AM, Richard Damon wrote: >>>>>>>> On 3/22/25 11:57 PM, olcott wrote: >>>>>>>>> On 3/22/2025 9:53 PM, Richard Damon wrote: >>>>>>>>>> On 3/22/25 2:00 PM, olcott wrote: >>>>>>>>>>> On 3/22/2025 12:34 PM, Richard Damon wrote: >>>>>>>>>>>> On 3/22/25 10:52 AM, olcott wrote: >>>>>>>>>>>>> _DD() >>>>>>>>>>>>> [00002133] 55 push ebp ; housekeeping >>>>>>>>>>>>> [00002134] 8bec mov ebp,esp ; housekeeping >>>>>>>>>>>>> [00002136] 51 push ecx ; make space for local >>>>>>>>>>>>> [00002137] 6833210000 push 00002133 ; push DD >>>>>>>>>>>>> [0000213c] e882f4ffff call 000015c3 ; call EEE(DD) >>>>>>>>>>>>> [00002141] 83c404 add esp,+04 >>>>>>>>>>>>> [00002144] 8945fc mov [ebp-04],eax >>>>>>>>>>>>> [00002147] 837dfc00 cmp dword [ebp-04],+00 >>>>>>>>>>>>> [0000214b] 7402 jz 0000214f >>>>>>>>>>>>> [0000214d] ebfe jmp 0000214d >>>>>>>>>>>>> [0000214f] 8b45fc mov eax,[ebp-04] >>>>>>>>>>>>> [00002152] 8be5 mov esp,ebp >>>>>>>>>>>>> [00002154] 5d pop ebp >>>>>>>>>>>>> [00002155] c3 ret >>>>>>>>>>>>> Size in bytes:(0035) [00002155] >>>>>>>>>>>>> >>>>>>>>>>>>> When finite integer N instructions of the above x86 >>>>>>>>>>>>> machine language DD are emulated by each x86 emulator >>>>>>>>>>>>> EEE[N] at machine address [000015c3] according to the >>>>>>>>>>>>> semantics of the x86 language no DD ever reaches its own >>>>>>>>>>>>> "ret" instruction at machine address [00002155] and >>>>>>>>>>>>> terminates normally. >>>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> Your can't emulate the above code for N > 4, as you get into >>>>>>>>>>>> undefine memory. >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> I have already addressed this objection dozens of times. >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> No you haven't. You have given several different LIES about it. >>>>>>>>>> >>>>>>>>>> As I have pointed out, if you don't include Halt7.c as part of >>>>>>>>>> the definition, then you can't do it as you are looking at >>>>>>>>>> undefined memory. >>>>>>>>>> >>>>>>>>> >>>>>>>>> Your lack of technical competence is showing. >>>>>>>>> (1) We are talking about a hypothetical infinite >>>>>>>>> set of pure x86 emulators that have no decider code. >>>>>>>>> >>>>>>>>> (2) The memory space of x86 machine code is not >>>>>>>>> in the C source file, it is in the object file. >>>>>>>>> >>>>>>>> >>>>>>>> Then your "input" isn't the C source files, but the memory, and >>>>>>>> ALL of it, and thus in your (1), each member of the set got a >>>>>>>> different input (as reference memory changed) and none of those >>>>>>>> apply to your case with HHH. >>>>>>>> >>>>>>>> You just continue to prove that you don't understand the meaning >>>>>>>> of the terms you are using, or you are intentionally hiding your >>>>>>>> fradulant change of meaning of those terms. >>>>>>>> >>>>>>> >>>>>>> Command line arguments: >>>>>>> x86utm Halt7.obj > Halt7out.txt >>>>>>> >>>>>>> All of the x86 functions remain at their same fixed >>>>>>> offset from the beginning of Halt7.obj >>>>>> >>>>>> So? >>>>>> >>>>>> You still need to make the decision, is Halt7.c / Halt7.obj part >>>>>> of the INPUT to the decider, and thus either you can't change the >>>>>> code in it, or you need to consider each version a different >>>>>> input, or >>>>>> >>>>> >>>>> _III() >>>>> [00002172] 55 push ebp ; housekeeping >>>>> [00002173] 8bec mov ebp,esp ; housekeeping >>>>> [00002175] 6872210000 push 00002172 ; push III >>>>> [0000217a] e853f4ffff call 000015d2 ; call EEE(III) >>>>> [0000217f] 83c404 add esp,+04 >>>>> [00002182] 5d pop ebp >>>>> [00002183] c3 ret >>>>> Size in bytes:(0018) [00002183] >>>>> >>>>> In other words an infinite set of pure x86 emulators >>>>> with each one stored at machine address 000015d2 >>>>> that can be called from the above fixed finite string >>>>> of machine code IS UTTERLY BEYOND ANYTHING THAT YOU >>>>> CAN POSSIBLY IMAGINE. >>>>> >>>>> I don't buy it. You are neither that stupid nor >>>>> that ignorant. >>>>> >>>> >>>> You can't have two different programs in one memory location at the >>>> same time. >>>> >>> >>> CUT-AND-PASTE FAILED >>> >>> I will dumb it down for you. >>> Try to come up with one x86 emulator EEE at machine >>> address 000015d2 that emulates III according to the >>> semantics of the x86 language and this emulated III >>> reaches its own machine address 00002183. >>> >> >> No, STRAWMAN ERROR. You are just having a logic failure. >> >> No, you are showing yourself to be dumb. >> >> You can't redefine what "Correct Emulation" means > > That is what you are trying to get away with. > "according to the semantics of the x86 language" > specifies what correct emulation means. > Right, and that is EXACTLY as the CPU will execute it, and doesn't allow for "aborting" the "correct emulation". YOU are the one trying to redefine it. Can YOU quote a line in the documentation that allows for that? Your problem is you don't understand the meaning of CORRECT (or TRUTH, or LOGIC for that matter). And you demonstrate this every time you post. Sorry, you have sunk your reputation to the bottom of that lake of fire, and will be joining it soon.