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NNTP-Posting-Date: Sat, 02 Nov 2024 15:45:10 +0000
From: Spalls Hurgenson <spallshurgenson@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: What Have You Been Playing... IN OCTOBER 2024?
Date: Sat, 02 Nov 2024 11:45:09 -0400
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On Fri, 1 Nov 2024 21:50:09 -0700, Justisaur <justisaur@gmail.com>
wrote:
>On 11/1/2024 8:27 AM, Spalls Hurgenson wrote:

>> * Star Wars: Dark Forces Remaster

>This sounds horrible too, but in a way that desecrates the revered 
>corpse of an awesome game that I came too late to.

In fairness, the actual gameplay is fine. It's the 1995 game with
higher resolutions. Personally, I thought the soft-synth MIDI sounded
worse, but that's subjective; it wasn't _bad_, just not as good as it
could be. The low-friction of the KEX engine port was problematic, but
the platforming in the original was pretty shitty already. The only
truly awful bit of the remake were the cutscenes, and -being a
1995-era video game- those were a pretty short part of the game.

No, my biggest objection is that they're charging $30USD for a game
that's only _slightly_ better than the $5 game already on sale. Just
get the original, maybe apply a fan-made patch if you _really_ need
full mouse-look and higher resolutions, and you've got as good
(arguably, a better) experience than what Nightdive Studios is
charging you for. 

>> What Have You Been Playing... IN OCTOBER 2024?
>
>***** Mass Effect: Andromeda.
>It feels almost perfect to me, closer to what I loved about the first 
>one, but modernized with cool exploration, tons of character 
>interaction, choices seem like they may matter and satisfying combat.
>Sure I'd like some space combat, but that's it.  As mentioned I find it 
>superior to Starfield in almost every way.


"Andromeda" was okay, but only because the combat was as good as it
was. Almost everything else about the game --the exploration, the
characters, the story (you know, the stuff that made the early Mass
Effect games so memorable)-- was average at best, sub-par at worst. If
you wanted an action/explorer game, it was fine... but I think a lot
of people went into Andromeda hoping for another solid action/RPG and
it failed there pretty miserably. It was also a game that got
unnecessarily lost in the idea of "huge open worlds!" I could have
done with a lot smaller worlds to explore that would have better
maintained the pacing of the narrative and ditched the pointless
back-n-forth.