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NNTP-Posting-Date: Tue, 20 Aug 2024 11:16:54 +0000
From: Rin Stowleigh <rstowleigh@x-nospam-x.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: It's not just you... developers hate MTX too
Date: Tue, 20 Aug 2024 07:16:53 -0400
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Of course developers don't like them.  MTX and related monetization
tricks are what happens when marketing douchebags and bean counters
are allowed to make decisions about product direction.  And in any
industry, allowing such has never done anything but result in an
inferior product.

I guess the only real news is that historically gamers have a history
of referring to "the developers" of a game in a way that includes the
marketing douchebags and bean counters into the same category, as if
everyone in the company has common interests.

Perhaps the real enemy is bonuses and stock options as incentives for
the development team.  A lot of these endeavors have creative
directors who have financial incentive to increase the games sales.
This puts pressure on them to cave into the money grabs, if not even
focus on sales numbers as a goal rather than focusing on how enjoyable
the game is.

Actual software developers also usually have stock option incentives,
but either their options package isn't attractive enough in terms of
earning potential to really make a difference, or (more commonly) it's
not the developer's first rodeo, and he's already savvy enough to know
that options are a scam.

Flat salaries are probably the only solution, but don't count on them
ever happening.