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From: Tim Rentsch <tr.17687@z991.linuxsc.com>
Newsgroups: comp.lang.c
Subject: Re: question about nullptr
Date: Tue, 09 Jul 2024 04:32:50 -0700
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Michael S <already5chosen@yahoo.com> writes:

> On Mon, 8 Jul 2024 15:23:47 -0700
> "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> wrote:
>
>> On 7/8/2024 12:28 PM, Michael S wrote:
>>
>>> On Sun, 07 Jul 2024 15:17:34 -0700
>>> Keith Thompson <Keith.S.Thompson+u@gmail.com> wrote:
>>>
>>>> I just about always use NULL, not 0, when I want a null pointer
>>>> constant.  Similarly, I use '\0', not 0, when I want a null
>>>> character, 0.0 when I want a floating-point zero, and false when I
>>>> want a Boolean zero.  I just like being explicit.
>>>
>>> Pointer:  I very rarely use NULL.
>>> Character:  I never use '\0'.
>>
>> Not even something like:
>>
>> #define CLINE 128
>>
>> char x[CLINE] = { '\0' };
>>
>> ?
>>
>> ;^)
>
> I see nothing special about your case. {0} is the most appropriate.

Any use of '\0' almost always strikes me as an affectation.  It's
like people want to somehow pretend that it's not the same as
just 0.

> And, BTW, I never use #define for integer constants.

What do you do if you need to define a compile-time constant
whose value is outside the range of signed int?  With the
understanding that the context is C as it is now, and not
C++ or some imagined other language.