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From: Justisaur <justisaur@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: What Have You Been Playing... IN OCTOBER 2024?
Date: Fri, 1 Nov 2024 21:50:09 -0700
Organization: i2pn2 (i2pn.org)
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On 11/1/2024 8:27 AM, Spalls Hurgenson wrote:
> 
> Here we go again. As summer comes to a close and the days lengthen,
> what's there to do but go inside and play video games? So the question
> is, what have you been playing? Let's find out!

Unfortunately been pretty busy, so not really.

> 
> 
> If Brevity is the soul of wit...
> ---------------------------------------
> * Jusant
> * Star Trek (2013)
> * Lord of the Rings: Return to Moria

All those sound horrible.

> * Star Wars: Dark Forces Remaster

This sounds horrible too, but in a way that desecrates the revered 
corpse of an awesome game that I came too late to.

> 
> What Have You Been Playing... IN OCTOBER 2024?

***** Mass Effect: Andromeda.
It feels almost perfect to me, closer to what I loved about the first 
one, but modernized with cool exploration, tons of character 
interaction, choices seem like they may matter and satisfying combat.
Sure I'd like some space combat, but that's it.  As mentioned I find it 
superior to Starfield in almost every way.

Ok there's a touch of bad voice acting (probably more the 
direction/lines really) from the protagonist, and I couldn't seem to 
make a face that didn't make me go "Ugh" every time I saw it when 
talking.  Nor make one so bad that it was funny (as is the case with DS 
games.)  Even my son glanced at the face and mentioned it looking stupid 
one time in passing, which I agreed with.  They still looked slightly 
better than whatsherjaw from Horizon at least.  Both still relatively 
minor issues for my tastes.

I wish there was more, a DLC, a sequel, something.  I felt so much that 
way that after I finished it, I tried/flipped some of the free prime 
games, but after each I still had the itch to go back to ME:A.  So I 
did, I went to NG+ as I found you can switch to the other sibling while 
still keeping all your weapon and class progress, and change the 
difficulty and skipping the real struggle that was low level the first 
time around.  It feels like it's intended to play that way.  Also making 
different choices from the first time around.

Great game, and I'm sad I didn't play it when it was first out, and 
judged it on the latter games in the series which turned me off.


A couple worth mentioning:

* Samurai Bringer.  While the gameplay of this roguelike was intriguing 
the colors were somehow clashing so badly that it hurt my eyes.  I've 
never had that happen before, at least not like in this game where it 
was 100% of the time.  I had to give it 1 star as it's completely 
unplayable due to this even if it had the best gameplay of any game in 
existence.  The graphics aren't good, true, being some sort of chibi 
giant headed rounded block characters.  Strangely I like the thumbnail 
of game a lot, which is more a Japanese painting than the bad graphics, 
if they'd done that I would've been over the moon.  I've played games 
with far worse graphics that I enjoyed without the constant eye bleed in 
recent times.


*** Wall World.  A side-scroller procedural rogulike where you're mining 
and the world is a wall, with timed monster attacks on your mech 
attached to the wall.  It was fun, and it had started to grab me, but 
not enough compared to the itch to go back to ME:A.  Might be worth 
checking out if you happened to pick it up while it was "free" on prime 
and that sort of thing appeals.


-- 
-Justisaur

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