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From: Justisaur <justisaur@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: What Have You Been Playing... IN OCTOBER 2024?
Date: Fri, 1 Nov 2024 21:50:09 -0700
Organization: i2pn2 (i2pn.org)
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On 11/1/2024 8:27 AM, Spalls Hurgenson wrote:
>
> Here we go again. As summer comes to a close and the days lengthen,
> what's there to do but go inside and play video games? So the question
> is, what have you been playing? Let's find out!
Unfortunately been pretty busy, so not really.
>
>
> If Brevity is the soul of wit...
> ---------------------------------------
> * Jusant
> * Star Trek (2013)
> * Lord of the Rings: Return to Moria
All those sound horrible.
> * Star Wars: Dark Forces Remaster
This sounds horrible too, but in a way that desecrates the revered
corpse of an awesome game that I came too late to.
>
> What Have You Been Playing... IN OCTOBER 2024?
***** Mass Effect: Andromeda.
It feels almost perfect to me, closer to what I loved about the first
one, but modernized with cool exploration, tons of character
interaction, choices seem like they may matter and satisfying combat.
Sure I'd like some space combat, but that's it. As mentioned I find it
superior to Starfield in almost every way.
Ok there's a touch of bad voice acting (probably more the
direction/lines really) from the protagonist, and I couldn't seem to
make a face that didn't make me go "Ugh" every time I saw it when
talking. Nor make one so bad that it was funny (as is the case with DS
games.) Even my son glanced at the face and mentioned it looking stupid
one time in passing, which I agreed with. They still looked slightly
better than whatsherjaw from Horizon at least. Both still relatively
minor issues for my tastes.
I wish there was more, a DLC, a sequel, something. I felt so much that
way that after I finished it, I tried/flipped some of the free prime
games, but after each I still had the itch to go back to ME:A. So I
did, I went to NG+ as I found you can switch to the other sibling while
still keeping all your weapon and class progress, and change the
difficulty and skipping the real struggle that was low level the first
time around. It feels like it's intended to play that way. Also making
different choices from the first time around.
Great game, and I'm sad I didn't play it when it was first out, and
judged it on the latter games in the series which turned me off.
A couple worth mentioning:
* Samurai Bringer. While the gameplay of this roguelike was intriguing
the colors were somehow clashing so badly that it hurt my eyes. I've
never had that happen before, at least not like in this game where it
was 100% of the time. I had to give it 1 star as it's completely
unplayable due to this even if it had the best gameplay of any game in
existence. The graphics aren't good, true, being some sort of chibi
giant headed rounded block characters. Strangely I like the thumbnail
of game a lot, which is more a Japanese painting than the bad graphics,
if they'd done that I would've been over the moon. I've played games
with far worse graphics that I enjoyed without the constant eye bleed in
recent times.
*** Wall World. A side-scroller procedural rogulike where you're mining
and the world is a wall, with timed monster attacks on your mech
attached to the wall. It was fun, and it had started to grab me, but
not enough compared to the itch to go back to ME:A. Might be worth
checking out if you happened to pick it up while it was "free" on prime
and that sort of thing appeals.
--
-Justisaur
ø-ø
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