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Path: ...!news.misty.com!2.eu.feeder.erje.net!3.eu.feeder.erje.net!feeder.erje.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Johanne Fairchild <jfairchild@tudado.org> Newsgroups: alt.lang.asm,comp.os.msdos.programmer Subject: Re: Small(est?) Hexdump/reconstruction DOS programs Date: Wed, 31 Jul 2024 19:04:58 -0300 Organization: A noiseless patient Spider Lines: 29 Message-ID: <8734npxlo5.fsf@tudado.org> References: <20240612202236.a3afa45bee2524da38b044cf@127.0.0.1> <v4jj24$3cirq$2@dont-email.me> <20240616213203.c284adfd3c4078bcfa5be304@127.0.0.1> <v4ouon$iu2k$1@dont-email.me> <20240617205707.261d890d4f256d35ba5c930b@127.0.0.1> <v4qt5g$15gmm$1@dont-email.me> <op.2p77tcv8g5icyz@myeee900> <v5uilh$14pb4$1@dont-email.me> <v5umbp$15k5b$1@dont-email.me> <877cd149ok.fsf@fatphil.org> MIME-Version: 1.0 Content-Type: text/plain Injection-Date: Thu, 01 Aug 2024 00:05:03 +0200 (CEST) Injection-Info: dont-email.me; posting-host="6344572748c6d7568a6f9f964af9ad8c"; logging-data="1877346"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+Nbi5sEzWtVbyZxzmtRS8VDkEwO5cXUiQ=" Cancel-Lock: sha1:cfad5cHgvI5xZA/JxY7bn7HBaYc= sha1:tJi6R0KuocCkJNp4nFHV1dfmy2g= Bytes: 2565 Phil Carmody <pc+usenet@asdf.org> writes: > Herbert Kleebauer <klee@unibwm.de> writes: >> 30 years ago a tiny program called mars.exe was posted in >> usenet which I found so fascinating that I disassembled it, >> added some colors and did some optimization. > > Who didn't!? Those were the fun days. Is this the program? https://www.youtube.com/watch?v=_zSjpIyMt0k > Does anyone know who wrote it - and does he know that we're still > talking about him and his demo? The video above claims it's by Tim Clarke. YouTube commenter says @Myndale (8 years ago). This was mind-blowing when it was first released. As soon as it came out I released a TSR with hot-keys to change the palette so I could see how well it looked on other planets (notably Earth). I also spent weeks pouring over the asm in order to understand exactly how he did it. That work formed the early groundwork for much of the work I did over the next 16 years working in the game industry. Years later I would write my own version of this demo, figure out how to add rotation and then port it to several architectures along the way including DS and even Javascript (see http://www.ppl-pilot.com/demo.aspx). But Tim did it first! :)