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From: Ben Bacarisse <ben@bsb.me.uk>
Newsgroups: comp.lang.c
Subject: Re: "undefined behavior"?
Date: Fri, 14 Jun 2024 12:44:13 +0100
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Malcolm McLean <malcolm.arthur.mclean@gmail.com> writes:
> On 14/06/2024 00:55, Ben Bacarisse wrote:
>> Malcolm McLean <malcolm.arthur.mclean@gmail.com> writes:
>>
>>> On 13/06/2024 19:01, bart wrote:
>>
>>>> And here it just gets even uglier. You also get situations like this:
>>>> uint64_t i=0;
>>>> printf("%lld\n", i);
>>>> This compiles OK with gcc -Wall, on Windows64. But compile under Linux64
>>>> and it complains the format should be %ld. Change it to %ld, and it
>>>> complains under Windows.
>>>> It can't tell you that you should be using one of those ludicrous macros.
>>>> I've also just noticed that 'i' is unsigned but the format calls for
>>>> signed. That may or may not be deliberate, but the compiler didn't say
>>>> anything.
>>>>
>>> Exactly. We can't have this just to print out an integer.
>> This is how C works. There's no point in moaning about it. Use another
>> language or do what you have to in C.
>>
>>> In Baby X I provide a function called bbx_malloc(). It's is guaranteed
>>> never to return null. Currently it just calls exit() on allocation failure.
>>> But it also limits allocation to slightly under INT_MAX. Which should be
>>> plenty for a Baby program, and if you want more, you always have big boy's
>>> malloc.
>> And if you need to change the size?
>>
>>> But at a stroke, that gets rid of any need for size_t,
>> But sizeof, strlen (and friends like the mbs... and wcs... functions),
>> strspn (and friend), strftime, fread, fwrite. etc. etc. all return
>> size_t.
>>
> But these are not Baby X functions.
Neither is malloc but you wanted t replace that to get rid of the need
for size_t.
I confess that I am all at sea about what you are doing. In essence, I
don't understand the rules of the game so I should probably just stop
commenting.
>>> and long is very
>>> special purpose (it holds the 32 bit rgba values).
>> Isn't that rather wasteful when long is 64 bits?
>>
> No, because we store images as unsigned char buffers. But it's convenient
> to pass around coulor values in a single variable.
Right. So you don't always use long for "holding rgba values". Another
rule I didn't know.
> However there is the worry that accessing rgba channels as bytes rather
> than insisting that the buffer be aligned, and accessing as a 32-bit
> value,
Which is why I thought you might be including images in the notion of
"holding rgba values".
--
Ben.