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From: Keith Thompson <Keith.S.Thompson+u@gmail.com>
Newsgroups: comp.lang.c
Subject: Re: Suggested method for returning a string from a C program?
Date: Thu, 20 Mar 2025 12:22:30 -0700
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bart <bc@freeuk.com> writes:
[...]
> They're popular everywhere:
>
>   typedef uint32_t Uint32;                 // from SDL2
>
>   typedef unsigned int GLuint;             // from OpenGL
>
>   typedef unsigned int l_uint32;           // from Lua
>
>   typedef unsigned int mz_uint32;          // from MiniZ compression lib
>
>   typedef uint32_t stbi__uint32;           // from STB image library
>
>   typedef uint8_t byte;                    // from arduino.h
>
>   #ifndef UINT32_TYPE                      // from SQLite3
>   # ifdef HAVE_UINT32_T
>   #  define UINT32_TYPE uint32_t
>   # else
>   #  define UINT32_TYPE unsigned int
>   # endif
>   #endif
[...]
> So I have to ask, why do think they do that?

Almost certainly because they were originally implemented when
<stdint.h> was not universally available.  It took a number of
years after the publication of C99 before it was safe to assume
that published code would never be compiled with a C90 compiler.

In a new open source project starting today, it would make much
more sense to use the <stdint.h> types directly.  But removing
the project-specific typedefs now would break existing code that
depends on them.

[...]

-- 
Keith Thompson (The_Other_Keith) Keith.S.Thompson+u@gmail.com
void Void(void) { Void(); } /* The recursive call of the void */