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Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail
From: Keith Thompson <Keith.S.Thompson+u@gmail.com>
Newsgroups: comp.lang.c++
Subject: Re: 'Graphics' of libwy
Date: Thu, 19 Dec 2024 17:07:09 -0800
Organization: None to speak of
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Ross Finlayson <ross.a.finlayson@gmail.com> writes:
> On 12/18/2024 08:14 PM, Keith Thompson wrote:
>> wij <wyniijj5@gmail.com> writes:
>>> On Wed, 2024-12-18 at 18:29 -0800, Keith Thompson wrote:
>>>> wij <wyniijj5@gmail.com> writes:
>>>>> On Wed, 2024-12-18 at 13:12 -0800, Keith Thompson wrote:
>>>> [...]
>>>>> I think now the answer may lie at what the cout (terminal) is.
>>>>> E.g. gnome-terminal --geometry=200x100 --zoom=0.5 -- ./a.out
>>>>> a.out is now plotting on a 200x100 drawing board.
>>>>>
>>>>> C++ can provide a graphics library, but not necessarily a GUI library.
>>>>
>>>> That's a text terminal.  Sure, you can do "graphics" in text mode, but I
>>>> don't think that's what anyone has been talking about.
>>>
>>> But, what is the true thing the program is dealing with? What is 'pixel'?
>>
>> Do you really not know what a pixel is?
>>
>>> I think it is possible to handle and display a photo using 'cout'
>>
>> Possible?  Sure.
>> Desirable?  Rarely.
>> Worth standardizing in the C++ standard?  Nope.
>>
>> [...]
>
> Pixel = "picture element"

You do know what a pixel is.  So why did you ask?

[Long list of definitions of terms deleted]

I don't know what point you're trying to make.

-- 
Keith Thompson (The_Other_Keith) Keith.S.Thompson+u@gmail.com
void Void(void) { Void(); } /* The recursive call of the void */