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Path: ...!Xl.tags.giganews.com!local-2.nntp.ord.giganews.com!nntp.earthlink.com!news.earthlink.com.POSTED!not-for-mail NNTP-Posting-Date: Fri, 21 Jun 2024 20:47:38 +0000 From: ant@zimage.comANT (Ant) Subject: Re: Counterstrike is 25 years old Newsgroups: comp.sys.ibm.pc.games.action References: <rs7b7jheqkdbdms33kbjv24i5928l8gff3@4ax.com> User-Agent: tin/2.6.2-20221225 ("Pittyvaich") (Linux/6.8.7-200.fc39.x86_64 (x86_64)) Message-ID: <8MWdnWJiUdt3e-j7nZ2dnZfqn_ednZ2d@earthlink.com> Date: Fri, 21 Jun 2024 20:47:38 +0000 Lines: 53 X-Usenet-Provider: http://www.giganews.com NNTP-Posting-Host: 47.180.143.226 X-Trace: sv3-NJQhVt7VF1+qgRqmSEnuFylmB2yhPtQ5iwExAzSV2Idjgpb6FX8+SE1mqt3IAhoiAzcOJz4bbCIBeOo!j2arQHA+KGk9rm5UBcPF9gQ3qCaYK9alDQ9ILk+XwyQwu933UUN7lQb1YUparH7MBWNvNMJp9aJc!IQ6QKa5/iDb2mNpr+HfO6wioEEAtWV7E X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 3584 I couldn't get this series. :( Spalls Hurgenson <spallshurgenson@gmail.com> wrote: > The title pretty much sums it up. A quarter of a century ago, > "Counterstrike" was aborn as a Half-Life mod. It's been going strong > ever since, and remains one of the most popular PC games since. > And, honestly, it's not that "Counterstrike" has reached 25 years that > I find so surprising, as that it's only six years older than Doom. > That's the era of games we're talking about. And yet it still > inexplicably remains a top-performer on Steam. > (Okay, not really so inexplicable. It's a fun game, sure, but it's > real draw is as the engine for the gambling industry that has grown up > around it. So long as it remains a viable source of income for so > many, it's never going to drop off the most-played charts). > I never really got into "Counterstrike". I'd burned myself out playing > online matches of "Doom" and "Duke Nukem" and "Quake" and "Unreal > Tournament" and by the time "Counterstrike" became anything but that > weird mod the kids in the corner were playing, I was distancing myself > from online gaming. > (I did play a bunch of "Tactical Ops", though, the long-forgotten > "Unreal Tournament" clone of "Counterstrike". Better graphics, better > bots, and smoother gameplay. But it lagged in maps and a smaller > development team meant it never achieved parity with its better known > "Half Life" rival). > And nowadays, even if I were able to show interest in the gameplay, > I'm so outside the community (and -lets be honest- aging reflexes mean > I couldn't compete with those damn whippersnappers anyway) that I'd > have a hard time getting back into the scene. > So I can't really get myself to care about "Counterstrike" anymore. It > was never really my game, and it certainly isn't offering me any > incentive to become my game today. But happy birthday anyway. Even if > it's for all the wrong reasons, remaining popular for 25 years is > something of an achievement. -- "But store up for yourselves treasures in heaven, where moth and rust do not destroy, and where thieves do not break in and steal. For where your treasure is, there your heart will be also." --Matthew 6:20. Is it time to go without Earth stuff yet? Incoming heat wave! Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly. /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org. / /\ /\ \ Please nuke ANT if replying by e-mail. | |o o| | \ _ / ( )