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Path: ...!Xl.tags.giganews.com!local-3.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Wed, 18 Dec 2024 16:31:04 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: 2024 c.s.i.p.g.action Holiday Give-Away Day #17 Date: Wed, 18 Dec 2024 11:30:53 -0500 Message-ID: <8ot5mjpa95fkci53vfmdr4kq2o0j1li5ut@4ax.com> References: <fcc3mjtrmduq0vq97fld0c4rh6vdpufhpf@4ax.com> <gde3mj5clenooimhfqckh575ccpqtch76p@4ax.com> <V6KdnQSJD761WPz6nZ2dnZfqnPjGyJ2d@earthlink.com> <f1i3mj5iberohgineq5trlmgbijg8g4r01@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 46 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-6sWRCOXVG++oqex/oTjHB82kRVAxTJGrhdKkN+Bp6pwxwyCPKFdGRnUNMwnRgPuk/CZ6tiIiODbA8NY!w8rcVy1ompcKC1dlXizLx9bxFpGPKj5qQHLe1bUGsLHoMBCTXfOOTD4ZP2FA0XV6ysgcEu4G X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 3325 On Tue, 17 Dec 2024 13:57:34 -0500, Mike S. <Mike_S@nowhere.com> wrote: >On Tue, 17 Dec 2024 18:38:32 +0000, ant@zimage.comANT (Ant) wrote: > >>I played Thief demos. They were decent, but I hate being quiet and slow. :P >I don't mind doing a little >>of bit like in No One Lives Forever games and others. >I'm with you on this one Ant. >My favorite character to play in Borderlands was Brick. I loved >running into the mobs and punching the crap out of all of them while >he screamed and shouted at the top of his lungs. That never got old >for me. That is the exact opposite of stealthy. :) >I think it is best that Xocyll got these games. He will enjoy them >more then you or I. ;) I'm of mixed opinions about stealth games. Some I like, some I don't. Overall, I tend to go for games that allow a more boisterous approach, but neither do I avoid stealth titles entirely. I quite enjoyed the early "Splinter Cell" games, for instance, but I never got the hang of the first two "Thief" titles. Quite controversially, I liked "Thief 3" most of all that franchise, just because it's stealth mechanics felt most natural to me. I almost inevitably end up playing a "stealth archer" in Bethesda RPGs (be it "Fallout 3" or "Skyrim"), and if I play "Hitman", I always try to get in and out as a silent assassin. I think the biggest qualifier as to whether I find a stealth game enjoyable or not is if the stealth is largely optional, or if it's the goal of the game. In games like "Skyrim", going in loud and proud is considered just as feasible as shooting the enemy in the back, and the game adjusts to your playstyle. But other games --especially those early "Thief" titles-- could be quite punishing if you broke cover. I always preferred the first type, where I could CHOSE to stealth but wasn't required to do it. Having it be a choice was the important part for me. It's one of the reasons I don't hold the "No One Lives Forever" games in quite as high regard as do many others. I remember too many levels where stealth was forced on me in that game.