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From: wij <wyniijj5@gmail.com>
Newsgroups: comp.lang.c++
Subject: Re: 'Graphics' of libwy
Date: Thu, 19 Dec 2024 10:08:48 +0800
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On Wed, 2024-12-18 at 13:12 -0800, Keith Thompson wrote:
> Muttley@DastardlyHQ.org=C2=A0writes:
> > On Wed, 18 Dec 2024 09:09:22 +0100
> > David Brown <david.brown@hesbynett.no> wibbled:
> > > On 17/12/2024 17:53, Muttley@DastardlyHQ.org=C2=A0wrote:
> > > > You don't want a library that only works with the latest bleeding
> > > > edge versions of C++. IMO C++ 2011 would be a reasonable oldest
> > > > version.
> > >=20
> > > I'd much rather have one that takes advantage of relatively modern C+=
+=20
> > > features than one that re-invented these same features in their one=
=20
> > > special ways - which is what you see with these older libraries.=C2=
=A0 I'd=20
> >=20
> > A lot of companies systems don't have their compilers upgraded if consi=
stency
> > are whats required. A security company I worked at a few years ago only=
=20
> > went up to C++14 because they didn't want any nasty security hole surpr=
ises
> > if they upgraded the compiler and started using the new features (or ev=
en the
> > older ones).
>=20
> Recall that what's being proposed is adding a GUI library to a new C++
> standard.=C2=A0 If you don't upgrade your C++ implementation, you don't g=
et
> the new C++ standard GUI library -- even if the standardized library is
> designed to be compatible with an older C++ standard.
>=20
> I personally don't think that a GUI library should be part of the C++
> standard.=C2=A0 There are enough GUI libraries out there already,
> cross-platform and otherwise.=C2=A0 But if such a library were added to t=
he
> C++ standard in, say, C++29, there's no reason it shouldn't take
> advantage of C++29 features.
>=20
> [...]
>=20

I think now the answer may lie at what the cout (terminal) is.
E.g. gnome-terminal --geometry=3D200x100 --zoom=3D0.5 -- ./a.out
a.out is now plotting on a 200x100 drawing board.

C++ can provide a graphics library, but not necessarily a GUI library.