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Path: news.eternal-september.org!eternal-september.org!feeder3.eternal-september.org!border-1.nntp.ord.giganews.com!nntp.giganews.com!local-1.nntp.ord.giganews.com!Xl.tags.giganews.com!local-4.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Tue, 29 Apr 2025 14:17:22 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: free Free FREE Thief Gold! Grab the GOLD!! Date: Tue, 29 Apr 2025 10:17:32 -0400 Message-ID: <9jn11kl71ejpltald5mbiakjv9q54m7tmh@4ax.com> References: <vudru5$223dg$1@dont-email.me> <vuh3k7$10bv1$1@dont-email.me> <vun8bt$2nb2g$1@dont-email.me> <vupdc8$ptaa$3@dont-email.me> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit Lines: 35 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-g0pGWDEDX+JPnoxEY12r8GVec1ck4A6VrREOlNHWbEKg/Aiq8zK+rYwAvFwMzXjPXJL4ga1/l6iaD5/!OjgNZCVv71hwhBvVQGqh9gGakbyAzltxGfonyputzRnoctifb7v2QbBC7M9mkQyo8DYpl4W+ X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 On Tue, 29 Apr 2025 02:26:16 -0000 (UTC), ant@zimage.comANT (Ant) wrote: >JAB <noway@nochance.com> wrote: >> On 25/04/2025 23:50, Josh Allen wrote: >> > On 4/24/2025 1:21 PM, rms wrote: >> >> If you need a copy here you go: >> >> Thief Gold https://www.gog.com/redeem/894TD6EEB2A4929303 >> >> >> >> rms >> > Wait isnt this free on amazon prime gaming? > >> Still is at the moment, I took a pass as the graphics make my eyes bleed. > >You can give it to me. /s For me, I'm fine with the visuals of games of that era in everything EXCEPT the character models. The levels, the lighting; all that is obviously dated but I can deal with it. It's fine; there's sometimes even some beauty in it. But, oh boy, those hundred-poly character models? They pull me right out of the experience. Whether it's "Thief", or "Quake", or "Shogo", or "Jedi Knight"; I see those models and it becomes a struggle to keep playing. It's a major failure of many fan "graphics overhaul" projects that they almost entirely focus on the textures and rarely bother with the underlying models. I understand why --running a texture through an AI upscaler is a lot easier than making and rigging an entirely new model-- but the pixelated textures (or their upscaled versions) become barely noticable after a few hours. Those character models are an eyesore throughout the entire game. ;-)