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NNTP-Posting-Date: Sat, 22 Jun 2024 19:57:09 +0000
From: ant@zimage.comANT (Ant)
Subject: Re: Counterstrike is 25 years old
Newsgroups: comp.sys.ibm.pc.games.action
References: <rs7b7jheqkdbdms33kbjv24i5928l8gff3@4ax.com> <slrnv7cr7c.717s.candycanearter07@candydeb.host.invalid>
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candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> wrote:
> Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:56 this Friday (GMT):
> >
> > The title pretty much sums it up. A quarter of a century ago,
> > "Counterstrike" was aborn as a Half-Life mod. It's been going strong
> > ever since, and remains one of the most popular PC games since.
> >
> > And, honestly, it's not that "Counterstrike" has reached 25 years that
> > I find so surprising, as that it's only six years older than Doom.
> > That's the era of games we're talking about. And yet it still
> > inexplicably remains a top-performer on Steam.
> >
> > (Okay, not really so inexplicable. It's a fun game, sure, but it's
> > real draw is as the engine for the gambling industry that has grown up
> > around it. So long as it remains a viable source of income for so
> > many, it's never going to drop off the most-played charts).
> >
> > I never really got into "Counterstrike". I'd burned myself out playing
> > online matches of "Doom" and "Duke Nukem" and "Quake" and "Unreal
> > Tournament" and by the time "Counterstrike" became anything but that
> > weird mod the kids in the corner were playing, I was distancing myself
> > from online gaming. 
> >
> > (I did play a bunch of "Tactical Ops", though, the long-forgotten
> > "Unreal Tournament" clone of "Counterstrike". Better graphics, better
> > bots, and smoother gameplay. But it lagged in maps and a smaller
> > development team meant it never achieved parity with its better known
> > "Half Life" rival).
> >
> > And nowadays, even if I were able to show interest in the gameplay,
> > I'm so outside the community (and -lets be honest- aging reflexes mean
> > I couldn't compete with those damn whippersnappers anyway) that I'd
> > have a hard time getting back into the scene. 
> >
> > So I can't really get myself to care about "Counterstrike" anymore. It
> > was never really my game, and it certainly isn't offering me any
> > incentive to become my game today. But happy birthday anyway. Even if
> > it's for all the wrong reasons, remaining popular for 25 years is
> > something of an achievement.


> Yeah, the game is way too competitive for me to enjoy it. Of course,
> CS "2" doesn't help either.

Don't forget CS:S(ource) that used HL2's engine like in The Orange Box. :)
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