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Path: ...!news.misty.com!weretis.net!feeder9.news.weretis.net!news.quux.org!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Ivan Shmakov <ivan@siamics.netREMOVE.invalid> Newsgroups: comp.misc Subject: IDAD, and where to get DRM-free files from Date: Fri, 20 Dec 2024 18:42:38 +0000 Organization: Dbus-free station. Lines: 126 Message-ID: <RkZVmhLN8_E_hE7j@violet.siamics.net> Injection-Date: Fri, 20 Dec 2024 19:50:11 +0100 (CET) Injection-Info: dont-email.me; posting-host="feb8f1092de6af2a8a8acda4f44c1277"; logging-data="3770179"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX19fHvd86mkV5eYSzzyf7t5Y" Cancel-Lock: sha1:4iob9hIO7rVcl6uapZnt9pACbxQ= License: CC-BY-SA-3.0+ (original contributions only) Bytes: 7217 For some reason, I've never acquired any taste for anything "protected" with DRM, be that video games, music, books, - anything at all. As such, I hardly can recommend any alternatives to resources that /do/ use DRM: I simply have no familiarity with any of them whatsoever. Still, I guess International Day Against DRM, http://dayagainstdrm.org/ , is as good reason as any for sharing pointers to resources to obtain DRM-free files from, so here I go. (I suppose part of the reason is that back in the 1990s when I was learning computing, DRM hardly existed, or at least hardly mattered at large; and when it began to spread in the 2000s, after I was already introduced to the concept of free software - and found it much to my liking - I decided that I have better things to do with my time than to deal with anything that, after a fashion, requires me to prove my good intentions.) Two things I became interested in the 1990s are music and video games (and video games with good music in them; for an example, Electro Man, otherwise leaning towards being an unremarkable platformer, was pretty well done in that regard IMO.) By the time http://gog.com/ started in 2008, my interest in video games largely waned, but I felt like supporting them regardless; and if $ lgogdownloader --list-details output is to be believed, I now have some 286 titles in my GOG collection - aside of a few, all Dosbox- or ScuumVM-based (or Z-machine based, though still with a Dosbox-based interpreter bundled in.) Some of those games I've first /downloaded/ a full decade after purchase. (Like I've said, I have little interest in video games these days.) I think there's still select few that I'm yet to download for the first time, as well as other select few that I've downloaded and have yet to actually play. There's also http://classicdosgames.com/ for shareware and freeware titles (and playable demos, such as in the case of id's Spear of Destiny.) Might also come handy for those curious about what DOS gaming was like back in the day, but unwilling to spend actual money on that. Of course, I appreciate fully free games just as well, such as OpenTTD, http://packages.debian.org/bookworm/openttd . Sure, /quantitatively,/ the simulation makes little sense (a bus to the suburbs taking a week or two for a trip around), yet /qualitatively,/ the game is surprisingly insightful. As to music, I've been relying on CDDA for bigger names (such as Iron Maiden), and http://magnatune.com/ and http://bandcamp.com/ for not-so-big ones (and /lots/ of them in the first case, given that I've paid for my Magnatune lifetime membership back in 2011, and thus get any updates from there I want essentially for free.) Say, as I was starting to write this article, (a local copy of) this track was playing in the background: http://download.magnatune.com/all/03-Wires-One%20Sock%20Thief_nospeech.ogg (paywalled), http://he3.magnatune.com/all/03-Wires-One%20Sock%20Thief.mp3 ("free as in free beer" copy with an ad.) As to free (as in "free software") and freeware (as in "free beer") music, I suppose I need to prepare a comprehensive list at some point, but an obvious possible choice is http://commons.wikimedia.org/ . Somewhat less obvious IMO are http://imslp.org/ and http://opengameart.org/ . Say, I've recently stumbled upon http://opengameart.org/content/arrival-1 , and unless I miss some deep flaw in it, it feels on par with the works of http://sekondprime.bandcamp.com/ . (Then again, it's not like I'm an expert music critic myself, so take that with a grain of salt.) For non-fiction, http://en.wikipedia.org/ IME provides a good enough summary for a sheer variety of topics that I've rarely felt a need to go for a proper textbook at all. For things like programming languages, standards / manuals are often enough available (as in: downloadable) for free (e. g., http://ecma-international.org/ ); and for the examples of actual usage, the existing corpus of free software /and/ http://duckduckgo.com/ searches (that in this case tend to mostly point to the Stack Exchange pages these days) hardly leave any ground uncovered. When that's not enough (and that's /rare/ IME), I've been either buying a dead tree edition, asking a friend who has one, or going to a local library. For fiction, I've bought a few ebooks from http://kobo.com/ - though a caution is needed to read the fine print stating whether any particular item does or does not use DRM. Mostly, though, I've been relying on http://wikisource.org/ (for the old, out-of-copyright works, such as those of H. P. Lovecraft), or the likes of http://fanfiction.net/ . My recent pick there is the "Darth Vader: Hero of Naboo" novel. Sure, it could use a proofreader or two (for comparison, I've only spotted a /single/ typo, 'quit' vs. 'quite', in my copy of "Princess Holy Aura" from Baen Books via Kobo), but I /am/ able to overlook minor spelling and grammar flaws and enjoy a good narrative still. Also, if you're into Russian language (or are asking for a friend), there's http://lib.ru/ . Can't say I'm too familiar with the site myself, though. Yet another resource to mention is http://archive.org/ : it has books, music, newspapers, radio shows, video games, - pretty much anything. Yet again, like with Kobo, some caution is needed as it /does/ include "streaming-only" content as well. One thing I barely mentioned are movies, and the reason is that I'm inclined to consider them a lost cause: some of the titles seem to have bigger budgets than some countries, at which point it as well might be seen as surprising that the stakeholders resort to merely uncivil behavior (such as DRM), rather than outright criminal (such as honest-to-goodness bloody murder.) Feel free to check http://gog.com/ and http://archive.org/ for DRM-free movies, but personally, I've decided for the time being to rely on written prose instead. If anything, it makes up in variety what it lacks in visuals (and my imagination seems to do a better job covering holes in presentation rather than holes in the plot.) ... And that'd be all for now. Thoughts?