Deutsch   English   Français   Italiano  
<WOWcnRFPwKjK41_6nZ2dnZfqn_oAAAAA@earthlink.com>

View for Bookmarking (what is this?)
Look up another Usenet article

Path: ...!Xl.tags.giganews.com!local-3.nntp.ord.giganews.com!nntp.earthlink.com!news.earthlink.com.POSTED!not-for-mail
NNTP-Posting-Date: Sat, 01 Mar 2025 03:26:15 +0000
From: ant@zimage.comANT (Ant)
Subject: Re: Bye Bye, Monolith
Newsgroups: comp.sys.ibm.pc.games.action
References: <9iourjh1g5ebdpshnah38nruaa61sacp3u@4ax.com> <slrnvs1sa8.ccpl.candycanearter07@candydeb.host.invalid> <8am3sjtff3ph2vnjmvce14ad8ejm2onj2r@4ax.com>
User-Agent: tin/2.6.4-20241224 ("Helmsdale") (Linux/6.12.15-200.fc41.x86_64 (x86_64))
Message-ID: <WOWcnRFPwKjK41_6nZ2dnZfqn_oAAAAA@earthlink.com>
Date: Sat, 01 Mar 2025 03:26:15 +0000
Lines: 71
X-Usenet-Provider: http://www.giganews.com
NNTP-Posting-Host: 47.180.143.226
X-Trace: sv3-SHalWxO4xEIHZydF2+9BYl3J6HSBfnZ4C7HKblCwFGhqKLt6ES5rJ/rzyXgJQM6q+7ESnbje0ueKQ1r!Vm2IkuVtvGu2TI31Ww1ug8pCMWebOKMGqU4mvKqREhubJxPWtXisBJs3CWWX1kjby24OmFOwGVbn!EnqOYcf9KN0mY95MAYk2bB++64/ybgVB
X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers
X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly
X-Postfilter: 1.3.40
Bytes: 4178

Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

> >It seems they were the ones that Didnt Live Forever :>

> <groan>

I chuckled.


> >And no, those kinds of games aren't really my thing. I agree that
> >companies going under sucks usually.

> Monolith had a very mixed reputation with its games. Some of their
> titles were quite good; others were terrible, and some fall in
> between. You never could be sure what you were getting with the
> company. But it was definitely not going to be more of the same. They
> always did something different. 

> Take "Blood" for instance. On the face of it, it was just another
> "Doom-clone" using the "Duke Nukem 3D" engine. Except... it was a
> horror game. With a lot of tongue-in-cheek humor...and some unexpected
> scares... and an unexpectedly deep (for 1990s FPS games) backstory. 

Blood was OK. I only played its demos.


> Or "Shogo: Mobile Armored Division". It's game-play and visuals were
> just awful, but it was a traditional FPS game that was /very/ anime
> inspired, and it let you duke it out in giant mechs too (on some
> maps).

Its demo was OK. I'm not an anime and magna fan.


> "No One Lives Forever" --which has been repeatedly mentioned already--
> is another example. It had a female protagonist, it had all these
> really nifty gimmicks, that same tongue-in-cheek humor, a bunch of
> unusual locations and set-pieces. I don't think, its gameplay
> mechanically was all that strong but it stood out from every other
> game.

Great game. I even enjoyed its sequel even though it wasn't good as the first.


> Even their lesser known games had their moments. "Claw" was a really
> well-done mascot-platformer, unfortunately released years after that
> sort of game was popular. "Sanity: Aiken's Artifact" was a fun sci-fi
> CRPG that I think a lot of people overlooked because marketing focused
> so much on Ice T (the rapper) doing the voice-work for the game.

> They had their flops too. "Tex Atomic's Big Bot Battles" was a pretty
> uninteresting robot fighting game, largely intended to cash in on the
> battle-bots craze. "Blood 2" was just terrible; buggy, poorly
> optimized, awful level design... very little about the game was
> redeemable. "Gruntz" and "Get Medieval" lacked any real innovation or
> imagination. 

> Like I said, you never knew what sort of game you'd get from Monolith.
> It might be a classic, like "F.E.A.R."...or it might be bottom-tier
> trash like "Blood 2". 

I enjoyed FEAR 1 game after trying its demo. I never got its sequel 
though. :(
-- 
"You, dear children, are from God and have overcome them, because the one who is in you is greater than the one who is in the world." ?1 John 4:4. TGIF w. an economic blackout b4 Mar. madness (not basketball yet).
Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
  /\___/\   Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
 / /\ /\ \                      Please nuke ANT if replying by e-mail.
| |o   o| |
   \ _ /
    ( )