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Path: ...!news.misty.com!weretis.net!feeder6.news.weretis.net!usenet.blueworldhosting.com!diablo1.usenet.blueworldhosting.com!feeder.usenetexpress.com!tr2.iad1.usenetexpress.com!69.80.99.27.MISMATCH!local-2.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Mon, 15 Apr 2024 14:53:31 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: 'Stop Killing Games' Date: Mon, 15 Apr 2024 10:53:31 -0400 Message-ID: <ameq1jphqrmr9g14ck9bnmsm91t20pmak7@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 62 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-vVhDEDi7TeVx9xmbmgXd5ANF+F27Oh622jf3xdyO1YpFG4B0uhNKaKmfK9br/RmEVbzkk7lzmq4FPJw!oFzXMTyeuehZWd8N1TqEt4sm9ufK2ee18B+qM1W45ohxvIryfEEE4gmrcrnfreiEjmfVhH4= X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 3621 All I can say is: Good luck... you're going to need it. The 'Stop Killing Games' campaign - started by Ross Scott - is an attempt to get regulators to look at how publishers are end-of-lifing games, making them unplayable. Hopefully with the aim of changing the industry and giving gamers some more control of the products they've purchased. Which is something I'm totally in agreement with. The fact that Ubisoft can kill a game like "The Crew" on a whim (or, ultimately, that Valve could remove our ability to play any of our libraries of games by turning off the Steam servers) is very problematic. But I'm fairly sure that any efforts to change these policies don't have a snowball's chance in a very hot place.* The publishers have all cunningly wrapped themselves safely in legalese, reminding us that we never actually BUY anything anymore; that our money is just spent 'licensing' the games, and that the EULAs we agree to give them all the rights to take away the games whenever they damn well choose. Morally - and fundamentally legally - it's wrong, but they've twisted the law so they have all the advantages. I mean, sure, I'd love if publishers were required to patch games or release code and assets** if they decided they weren't going to sell it anymore, so we gamers could keep using our property... but c'mon, we all know that won't happen. Still, it's an effort worth supporting, even if we all know its hopeless. If you're interested, visit https://www.stopkillinggames.com/countries where you can sign petitions, learn which local officials to bug about the issue, and support the protest. * a snowball is a ball made of crystallized frozen water, usually compressed into shape by hand. Back when the Earth was still cold enough to have winters, snow would fall from the sky and accumulate into huge drifts. Children would scoop up some of this snow, shape it into balls, and toss it at each other in wholesome joy. Snow - ball-shaped or otherwise - rapidly melted into liquid water when the temperatures were above zero degrees, so much so that it's impermenance became an idiom. This footnote is added for anyone reading this post from an archive in the future. ** or possibly put it in escrow, only to be released after the publishers stop supporting the product