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From: Zaghadka <zaghadka@hotmail.com>
Newsgroups: comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action
Subject: Re: SQ4's bunny -- Re: "Sierra made the games of my childhood. Are they still fun to play?"
Date: Wed, 21 May 2025 10:11:27 -0500
Organization: E. Nygma & Sons, LLC
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On Wed, 21 May 2025 01:33:31 -0000 (UTC), in
comp.sys.ibm.pc.games.adventure, Ant wrote: 

>In comp.sys.ibm.pc.games.adventure Ant <ant@zimage.comant> wrote:
>> In comp.sys.ibm.pc.games.adventure Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> wrote:
>> > ant@zimage.comANT (Ant) writes:
>
>> > > https://arstechnica.com/gaming/2025/05/sierra-made-the-games-of-my-childhood-are-they-still-fun-to-play/
>
>> > Yah. Reminds me of my recent attempt with Space Quest IV. I remembered
>> > the initial duracell bunny puzzle but after that, no idea. And there are
>> > killer bots flying around, ready to vaporize you, so not really a very
>> > interesting situation.
>
>> Same. I laughed at catching the bunny trap part. Wait a minute. 
>> Duracell? I never knew that existed: 
>> https://en.wikipedia.org/wiki/Duracell_Bunny. I always remember 
>> Engerizer's. SQ4 used Energizer's bunny: 
>> https://spacequest.fandom.com/wiki/Energizer_Bunny. 
>
>https://spacequest.fandom.com/wiki/EverWiser_Bunnus was interesting.

Space Quest V was a lot better. Better graphics too.

-- 
Zag

What's the point of growing up 
if you can't be childish sometimes? ...Terrance Dicks, BBC