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Path: ...!3.eu.feeder.erje.net!feeder.erje.net!weretis.net!feeder8.news.weretis.net!news.neodome.net!rocksolid2!i2pn2.org!.POSTED!not-for-mail From: fir <fir@grunge.pl> Newsgroups: comp.lang.c Subject: Re: is double slower? Date: Mon, 04 Nov 2024 15:43:30 +0100 Organization: i2pn2 (i2pn.org) Message-ID: <c8b52cb4ea01caf441a87843285f327b3931e735@i2pn2.org> References: <4d5973952030c993c48f93329fc25be7f236e2c5@i2pn2.org> <vga417$sm5k$3@dont-email.me> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Mon, 4 Nov 2024 14:43:34 -0000 (UTC) Injection-Info: i2pn2.org; logging-data="917837"; mail-complaints-to="usenet@i2pn2.org"; posting-account="+ydHcGjgSeBt3Wz3WTfKefUptpAWaXduqfw5xdfsuS0"; User-Agent: Mozilla/5.0 (Windows NT 5.1; rv:27.0) Gecko/20100101 Firefox/27.0 SeaMonkey/2.24 X-Spam-Checker-Version: SpamAssassin 4.0.0 In-Reply-To: <vga417$sm5k$3@dont-email.me> Bytes: 1792 Lines: 19 Chris M. Thomasson wrote: > On 11/3/2024 11:53 PM, fir wrote: >> float takes less space and when you keep arrays of floats for sure float >> is better (less spase and uses less memory bandwidth so i guess floats >> can be as twice faster in some aspects) >> >> but when you do calculations on local variables not floats do the >> double is slower? > > Ask the GPU. why? as tu cpu im not sure as on older cpus the calculations was anyway made on double hardware (?, im not so sure) even if you passed float to function im not sure if on assembly level yu not passed double then after sse afair you got scalar code for floats and doubles bbut simply i realized i dont know if double calculation on local variables (not arrays) are in fakt anyway notable slower