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Path: news.eternal-september.org!eternal-september.org!feeder3.eternal-september.org!border-4.nntp.ord.giganews.com!border-1.nntp.ord.giganews.com!nntp.giganews.com!Xl.tags.giganews.com!local-2.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Tue, 03 Jun 2025 00:39:14 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: S.T.A.L.K.E.R Remastered Date: Mon, 02 Jun 2025 20:39:21 -0400 Summary: Copying or reuse for AI training or data sets not allowed Message-ID: <cjgs3khnkutmt0kepbart03e6cmc3kmh6k@4ax.com> References: <gpo92kl3lc0echqrogc96j8uoapceipksm@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 35 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-YJoPvh0MQepC64Ur5Nr/bOVuJLwoDNSPOQeKXGF57CYdRfTOQJp0vY7rK6Jvz6Z3lAfQVQlXlFOtp7l!Hy30ZM4yxrNzyj7oIgxJUpAlqd0VXQ/JkQz3ad8UL1BvcaXNFAQFykQJyKOyQkTKjk6WfRqH X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 For those interested in the visual diffrences between the original and the remastered versions, there's a pretty good video here: https://youtu.be/YBW2nvNO17c (and by pretty good, I mean it gets right to the point; no commentary, just showing the exact same scene in both engines so you can do a direct comparison. Gee, I wonder why GSC games didn't offer a similar video?) I only briefly played around with "Call of Pripyat" so I'll be the first to admit that I didn't give the new versions much chance to prove themselves... but this video seems to confirm my own belief that the changes are incredibly subtle, to the point of being almost unnoticable. The biggest change is really how the water reflects light in the new game; I'll be the first to admit that looks better. But everything else is only marginally improved, and in some cases I think the original actually looks better. Certainly in the above linked video, the colors in the original version are better; the remaster looks a lot darker and muddier. There is some minor change in draw distance too... not so much how far you can see, but the distance at which the ground foliage stops rendering. This makes the world look bushier in the new version, but it arguably also affects gameplay negatively, as you can't see objects (or monsters) close to the ground like you used to be able to. However, even with this it isn't really that dramatic an effect. If there's one thing that video really proved to me, though, is how capable the engine of the original game really was. While it undeniably looks dated, it still holds up pretty well.