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NNTP-Posting-Date: Tue, 15 Jul 2025 16:38:19 +0000
From: Spalls Hurgenson <spallshurgenson@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: John Wick Hex being delisted, grab now if you want it!
Date: Tue, 15 Jul 2025 12:37:58 -0400
Summary: Copying or reuse for AI training or data sets not allowed
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On Mon, 14 Jul 2025 16:05:13 -0600, "rms"
<rsquiresMOO@MOOflashMOO.net> wrote:

>You can find this title for $2-4, so buy before 7/17 if you want it!  By 
>most accounts it's not good though, be warned

What if I already have it? Should I grab it again? ;-)

I like the "Hex" games in general (even though I haven't played this
one in specific). They're a mixture of tactical combat and
puzzle-solving that I think works well together. They're not without
their issues; they straddle the line between 'mobile' and 'PC' game
styles --too thoughtful and slow-paced for the former, too shallow and
short for the latter*-- and that can lead to some dissatisfaction
whatever platform they're on.








* although that may just be my bias. For me, a good mobile game is
something I can fire up and start playing immediately, with matches
that last from a few seconds to a few minutes, and that I can put down
at any time and resume almost immediately without having to think
about where I left off. Meanwhile, a "computer game" is something I
play when I know I'm going to have a lot of time to dedicate to it, so
if it takes 30 seconds just to get into the game, and a few minutes
for me to remember what I was doing, that's fine.  But at least for
me, those two styles don't work on the opposite platforms. I'm not
sure I'm in the majority in that opinion, though.