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Path: ...!Xl.tags.giganews.com!local-3.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Fri, 22 Nov 2024 20:41:41 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Hey, my SteamLink still works Date: Fri, 22 Nov 2024 15:41:40 -0500 Message-ID: <dap1kjtmua5ipssj775rb3qnmfk94d80pr@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 93 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-q9OXTmAmObKnkAZXYggC/k/ET4j50G9DCL942zGGSehRvtB2qmqMmpcYsotI5rWac6rLngI1BO/s4ZD!crubAPFsNAs/duXKQTW4WBxyQziz+aDisjNu2cI7vQ8wYmThV/sdnS99RJw3aioAyW82rKko X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 5540 Do you remember Steam Link? Odds are, probably not. It was a brief-lived hardware device released by Valve in the mid 2010s; a sort of cheaper alternative to the even shorter-lived 'Steam Machine' PCs that ran an early version of SteamOS. The latter devices weren't made by Valve directly; they were a partner program between Valve and various PC OEMs (Alienware, Falcon Northwest, etc). in an attempt to jump-start gaming on Linux. [The whole escapade itself was a direct reaction to Microsoft releasing an app store on Windows 8, which threatened Steam's hegemony. Steam Machines were Valve saying, 'try to encroach on PC gaming, Microsoft, and we'll pull the whole market over to Linux, you just see if we don't.' When the Microsoft App store proved such a dismal flop, Valve felt safe in backing away.] The SteamLink devices, though, were much simpler machines. With a slow 1GHz ARM processor, it was intended as a full-fledged computer but as a set-top box that would stream games from a PC in another room to the big screen TV in the living room. All it really let you do was run Steam and games, and it required you to have a fairly hefty gaming PC somewhere else nearby. It's main advantage was it's cost; it sold for $50. Assuming you already did own a solid gaming rig, it was an inexpensive way to get your games to the living room without having to move your whole PC (with all the associated wiring and noise) out of the study. Steam Link --and indeed, the whole Steam Machines concept-- never really caught on amongst gamers. The Steam Machines themselves were too expensive and too underpowered to justify themselves, and SteamLink never really found a market. I guess people who owned PCs beefy enough to run games and stream it over the local network either weren't interested in playing on the couch, or had the dosh to just buy a second dedicated computer for that purpose. Steam Machines disappeared from the Steam storefront in 2018, and SteamLink was discontinued shortly afterwards. Not before I got my hands on one, though. In the trailing days of the device, they could be picked up for $5 USD, and I grabbed one at that price. I never really _did_ anything with it though; I had no need. My PC was already hooked up to a big-screen TV. But it was just too good a deal to not take advantage of. I was impressed with the hardware --and the packaging!-- but after a few months of it hanging off the back of the living room computer, I packed it away and there it say, all but forgotten in the back of the Closet Of Old Hardware. Until today when, on a whim, I got it back out. I honestly didn't expect it to work. It's been seven years since I touched the thing, and I assumed that either the hardware would have failed, or the back-end software (e.g., Steam) would no longer be compatible. But no; I plugged the thing in and it cheerfully came to life. A few updates later (the latest released just a few weeks ago!), and it was ready to go. I paired the device with one of my older PCs (an old i5 with a GeForce 770 that I mainly keep around because it has hot-swappable drive bays that makes it really useful for wiping/formatting old hard-drives) and fired up "Alien Isolation". It ran a treat; except for the briefest flash of the server's desktop when it first started, there was no evidence that the game wasn't running in the same room. No compression artifacts, no latency that I could tell. The little SteamLink device didn't even get warm from the effort. Which is to say, I'm _still_ impressed with the hardware. It's an eminently capable little device. With that said though, it became pretty obvious that -by the end of the day- the thing was likely to end up back in its box in the closet again. I just don't NEED it for what it does. If I ever really want to play PC games regularly in the living room, I have the spare hardware to just attach a proper PC. The fact that I'd have to keep a separate PC running -probably all the time, on the off chance I'd want to suddenly want to play- in the backroom doesn't endear me to the SteamLink either. As much as I love the little device, it's an answer to a problem I just don't have. Still, props to Valve for still supporting the SteamLink six years after they stopped selling it. I have to admit, I was surprised to see it still working, and that simple joy made the effort of dusting off the device worth it.