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NNTP-Posting-Date: Fri, 03 May 2024 20:38:25 +0000
From: Spalls Hurgenson <spallshurgenson@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Helldivers 2 to require Playstation subscription even bought on Steam for PC.
Date: Fri, 03 May 2024 16:38:25 -0400
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On Fri, 3 May 2024 11:43:45 -0700, Justisaur <justisaur@yahoo.com>
wrote:

>Helldivers 2 was looking like a pretty good squad Co-op game, I was 
>somewhat interested, but so many things to play, not enough time.  It 
>won't affect me if I were to play it, but there's regions where it was 
>sold that the PSN isn't available.

<snip>

>Account linking plays a critical role in protecting our players and 
>upholding the values of safety and security provided on PlayStation and 
>PlayStation Studios games. This is our main way to protect players from 
>griefing and abuse by enabling the banning of players that engage in 
>that type of behaviour. It also allows those players that have been 
>banned the right to appeal.

Here's the stuff Sony left unsaid:

    "More importantly, onboarding people into a new service 
    is possibly the hardest step of getting new customers. Even 
    if it's free, there is a huge amount of inertia to overcome 
    getting people to sign up. By tying our newest, most popular 
    game to the service, we force people to choose between 
    quitting the game, or signing up. We're fairly sure that 
    most people will choose the latter rather than give up a 
    product they enjoy and already paid for.

    "And once their subscribed to PSN, the likelihood of their 
    buying further products through the service - magnitudely 
    increases. We feel this more than outweighs any downsides, 
    such as losing the few customers who don't want to sign up, 
    or any ill will earned by this move.

    "The stuff about the 'protecting the player'? That's all 
    secondary to this move. Sure, it helps with that, maybe. 
    It doesn't really matter. Heck, by putting everyone under 
    our service's aegis, it even help us better comply with 
    various laws around the world dealing with privacy and / 
    or moderation laws. We might even make a bit of a profit 
    from collecting and reselling your data! But, really, none 
    of that stuff is the important bit. What we really want 
    is to finally get you onto PSN, because that's how we're 
    gonna make the real money. After all, it worked for Valve 
    with Half-Life 2 and Steam; it worked for Epic with Fortnite 
    and their Epic Game Store. So why shouldn't it work with us?"