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Path: news.eternal-september.org!eternal-september.org!feeder3.eternal-september.org!border-4.nntp.ord.giganews.com!border-1.nntp.ord.giganews.com!nntp.giganews.com!Xl.tags.giganews.com!local-3.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Thu, 17 Apr 2025 14:12:55 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: More Doom (Sigil II) Date: Thu, 17 Apr 2025 10:12:26 -0400 Message-ID: <ep220ktmttq9tc09j92ai1que0faj7j0mq@4ax.com> References: <3prnvjtgn6redmt8d0kat16tbe7805ju48@4ax.com> <bniovjpd18409veenok34q522jp4hd9cp3@4ax.com> <vtiam1$mprp$1@dont-email.me> <94mtvjdteuvitap3g5qv5er8u97k23th4i@4ax.com> <umfvvj5rhmcdatkmle5mvdkidmv5at4iut@4ax.com> <vtp0a2$2stpd$4@dont-email.me> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 22 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-WSV4OualbuAGhUnsd12cchO504c4pm4CQ3rYgaGj/wBwL17y2vwaIrYNF5unXynT5UQ9ErG6++R0gZL!5jjDIzq1LxoumTDsRz7i50ud1HAfBcojRItaI2xaIT4ooN7RqaGam/YJwfX/f0lNIOognbne X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 On Wed, 16 Apr 2025 19:26:58 -0000 (UTC), ant@zimage.comANT (Ant) wrote: >Spalls Hurgenson <spallshurgenson@gmail.com> wrote: >> I still play Doom semi-regularly. I almost never fire up Quake. >Classic Doom > Quake for me. I remember my friends and I tried qtestx86 >for Linux in the computer lab. The PC didn't have audio card, but it was >amazing esp. in Linux. Then, came QuakeWorld with better Internet play. >I could play it with my crappy dial-up modems! I'm confused by your use of the > symbol. It implies that Doom is better (which it obviously is ;-) but then you rave about Quake. The maths don't check out!!!!111!!! Quake was impressive tech for its day, and it featured some many ideas that have since become de rigeur for FPS games nowadays, but it was too focused on arena-combat gameplay and its lore was a mess. Bleh. ;-)