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From: Richard Damon <richard@damon-family.org>
Newsgroups: comp.theory
Subject: Re: DDD correctly emulated by EEE --- Correct Emulation Defined
Date: Tue, 25 Mar 2025 07:19:58 -0400
Organization: i2pn2 (i2pn.org)
Message-ID: <f3eb4637823447e8d4da9cba580d51165bacf284@i2pn2.org>
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On 3/24/25 10:10 PM, olcott wrote:
> On 3/24/2025 8:28 PM, Richard Damon wrote:
>> On 3/24/25 10:08 AM, olcott wrote:
>>> On 3/24/2025 2:30 AM, Mikko wrote:
>>>> On 2025-03-23 17:10:48 +0000, olcott said:
>>>>
>>>>> On 3/23/2025 4:11 AM, Mikko wrote:
>>>>>> On 2025-03-23 03:57:30 +0000, olcott said:
>>>>>>
>>>>>>> On 3/22/2025 9:53 PM, Richard Damon wrote:
>>>>>>>> On 3/22/25 2:00 PM, olcott wrote:
>>>>>>>>> On 3/22/2025 12:34 PM, Richard Damon wrote:
>>>>>>>>>> On 3/22/25 10:52 AM, olcott wrote:
>>>>>>>>>>> _DD()
>>>>>>>>>>> [00002133] 55         push ebp      ; housekeeping
>>>>>>>>>>> [00002134] 8bec       mov ebp,esp   ; housekeeping
>>>>>>>>>>> [00002136] 51         push ecx      ; make space for local
>>>>>>>>>>> [00002137] 6833210000 push 00002133 ; push DD
>>>>>>>>>>> [0000213c] e882f4ffff call 000015c3 ; call EEE(DD)
>>>>>>>>>>> [00002141] 83c404     add esp,+04
>>>>>>>>>>> [00002144] 8945fc     mov [ebp-04],eax
>>>>>>>>>>> [00002147] 837dfc00   cmp dword [ebp-04],+00
>>>>>>>>>>> [0000214b] 7402       jz 0000214f
>>>>>>>>>>> [0000214d] ebfe       jmp 0000214d
>>>>>>>>>>> [0000214f] 8b45fc     mov eax,[ebp-04]
>>>>>>>>>>> [00002152] 8be5       mov esp,ebp
>>>>>>>>>>> [00002154] 5d         pop ebp
>>>>>>>>>>> [00002155] c3         ret
>>>>>>>>>>> Size in bytes:(0035) [00002155]
>>>>>>>>>>>
>>>>>>>>>>> When finite integer N instructions of the above x86
>>>>>>>>>>> machine language DD are emulated by each x86 emulator
>>>>>>>>>>> EEE[N] at machine address [000015c3] according to the
>>>>>>>>>>> semantics of the x86 language no DD ever reaches its own
>>>>>>>>>>> "ret" instruction at machine address [00002155] and
>>>>>>>>>>> terminates normally.
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Your can't emulate the above code for N > 4, as you get into 
>>>>>>>>>> undefine memory.
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>> I have already addressed this objection dozens of times.
>>>>>>>>>
>>>>>>>>
>>>>>>>> No you haven't. You have given several different LIES about it.
>>>>>>>>
>>>>>>>> As I have pointed out, if you don't include Halt7.c as part of 
>>>>>>>> the definition, then you can't do it as you are looking at 
>>>>>>>> undefined memory.
>>>>>>>>
>>>>>>>
>>>>>>> Your lack of technical competence is showing.
>>>>>>> (1) We are talking about a hypothetical infinite
>>>>>>> set of pure x86 emulators that have no decider code.
>>>>>>>
>>>>>>> (2) The memory space of x86 machine code is not
>>>>>>> in the C source file, it is in the object file.
>>>>>>
>>>>>> It isn't in the object file, either. Only the initial values of some
>>>>>> memory locations are there. The object file does not even specify
>>>>>> where in the memory space those locations are. The execution of a
>>>>>> program requires a memory space larger than the object file.
>>>>>>
>>>>>
>>>>> I patch the Halt7.obj file so that functions
>>>>> are at a fixed address. This file is never linked.
>>>>
>>>> Doesn't affect the fact that important parts of the memory space are 
>>>> not
>>>> containted in the object file.
>>>> i
>>>
>>> Richard stupidly complained that III could not call EEE
>>> because he stupidly believed that there were in different
>>> memory spaces.
>>>
>>
>> LIAR.
>>
>> I said it can't call EEE if the code for EEE isn't made part of the 
>> progran
> 
> I told you too damn many times that all this stuff
> is in the same global memory space of the compiled
> object file.
> 

And thus either all the global memory space is what is defined to be the 
input, and thus every case you think of is a different input, or your 
"decider" fails to meet the requirements of being the pure function that 
you have admited to be a known base requirement.

Sorry, you are just proving that everything you say is likely a lie, 
because you just can remember the meaning of the words so you create 
your own, INCONSISTENT meaning as you go.

Sorry, you are just proving your ignorance.