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Path: ...!news.mixmin.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Zaghadka <zaghadka@hotmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: What difficultly level do you play one? Date: Wed, 10 Jul 2024 06:15:50 -0500 Organization: E. Nygma & Sons, LLC Lines: 27 Message-ID: <f9rs8jlcd3kur4v6egedejbb3gnenro82d@4ax.com> References: <v6dmq5$98ka$2@dont-email.me> <v6ebfc$clnf$1@dont-email.me> <v6hj6f$10up3$3@dont-email.me> <kfoq8jtff37uqnan6raabi7eolistsul58@4ax.com> Reply-To: zaghadka@hotmail.com MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Injection-Date: Wed, 10 Jul 2024 13:15:50 +0200 (CEST) Injection-Info: dont-email.me; posting-host="edd3a12de217f79de27c40736abcf51d"; logging-data="1995820"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1/8gVl9owLZBLYDNf5KmFhfahhY/fy6OQg=" Cancel-Lock: sha1:btHiLvb1+AT+zZusatfZOaufJ/8= X-Newsreader: Forte Agent 3.3/32.846 Bytes: 2213 On Tue, 09 Jul 2024 12:27:00 -0400, in comp.sys.ibm.pc.games.action, Spalls Hurgenson wrote: >Even back-in-the-day I disliked the 'make your own map' requirement of >a lot of adventure and role-playing games. Especially since it >promoted stupidly labyrinthine (and unrealistic) dungeon design whose >sole purpose was to artificially lengthen the game rather than provide >a fun experience. > >When games like "Ultima Underworld" or "Might & Magic III" started >adding automap as a standard feature, I rejoiced. All of a sudden >dungeon crawls could be FUN rather than tedious step-by-step grind >where you had to carefully mark out every step. I could focus on the >ambience and environment rather than have to jump away every step to >scribble some marks on a piece of paper. I had this huge piece of graph paper with maps of all the dungeon levels in Ultima III back in the day. It was beautiful. You could hang it as a piece of mosaic art. Bard's Tale, not so much. -- Zag No one ever said on their deathbed, 'Gee, I wish I had spent more time alone with my computer.' ~Dan(i) Bunten