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Path: ...!local-2.nntp.ord.giganews.com!Xl.tags.giganews.com!local-3.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Fri, 31 Jan 2025 15:39:12 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: "8 Classic Games You Haven't Played (but should)" Date: Fri, 31 Jan 2025 10:39:12 -0500 Message-ID: <g6rppjldvptviqikjs3r5ohmufpegsru7l@4ax.com> References: <h89fpjhfmieipq2s06sfj4l4gvm5h0gfiv@4ax.com> <e3f57efb397295684f55d19630e1809f58b0de59@i2pn2.org> <avdkpjd7v7taf2n65jti3hrcqp0vkq09ep@4ax.com> <vnfqlb$2ug8o$1@dont-email.me> <041npj91df7tb8ah8pdvuv9re6dvvnj32i@4ax.com> <vni4r1$3ei03$1@dont-email.me> <i4mppj94kp1kh38pd74ojk8470lrjqg1di@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 46 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-XL6oW3DCbchDgyqzxyq9OjHkgdWEzn3VNTuFsbAUq2Wc5OQ2tRALjlMyoMC7gYqRl36bQxCeqa2UFXZ!r6F7aSb6xKgNC/RtUnxTDa7qlPaB021a4CVALHvAGxcYp0us0JywJBpU5oG1AEPGc/WgYpmg X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 3423 On Fri, 31 Jan 2025 09:11:56 -0500, Mike S. <Mike_S@nowhere.com> wrote: >On Fri, 31 Jan 2025 09:23:42 +0000, JAB <noway@nochance.com> wrote: > >>I think I well give it a go just to see why it's a game that gets >>mentioned so often! > >Make sure you take Spalls advice and play the updated version with >better graphics and midi sound. The updated graphics tile set looks >very nice. > > A warning though, the game is very old school. If you don't take >notes, you will need to refer to a guide, likely often. I mapped out >the entire game and I wrote down every single conversation, and I >still got stuck a few times. > >If you like Ultima 4 then you should like Ultima 5 even more I think. Most of the ephemera from my old-school gaming days have long dissapeared, but I still have my hand-written notes from playing Ultima 5. Well, technically they are re-writes of the actual notes since, having finished the game I cleaned them up and turned them into a little cheat-book that I shared with my friends (and used myself in later play-throughs). From what I recall, it actually didn't give that much assistance in helping you solve the game but it did have a lot of scribbled comments about who said what, and (somewhat inaccurate) maps of the dungeons. "Ultima IV" didn't leave that much of an impression on me; it was 'more of the same' except with a slightly different take on the quest-structure as far as I could tell. (Not having access to an immense video library, I had no way of knowing how ground-breaking that quest-structure was). But "Ultima V" was jawdropping in its depth and detail. Which, looking back at it today, seems almost comical. But more than any other game in the genre to the time, it had the most realistic world. It was an amazing fantasy. "Ultima IV" will always be the 'heart' of the franchise; "Ultima VII" will always be the height of the series, and "Ultima Underworld" the most playable... but the game that epitomizes what made the Ultima franchise so awesome shall forever be "Ultima V" in my eyes.