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Path: ...!Xl.tags.giganews.com!local-3.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Sat, 25 Jan 2025 15:42:28 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: 90s RTS Date: Sat, 25 Jan 2025 10:42:28 -0500 Message-ID: <gkv9pj1nsjtfg410jvdt9437vl5vjbs58h@4ax.com> References: <lvb10sF6pv4U1@mid.individual.net> <6i32pjpadvncckjskif5dt54tlvrbhgmue@4ax.com> <ffn4pjpf0mh2jg6dai3rsbseecbo5oa49u@4ax.com> <mu75pjdk4h4aomfc4vj4fintsghe5pvnhc@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 67 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-MnkOUuVUZCPqq+eE5ePobBgtbBBMg4napysA22jprpQXVfEO+c4mOcqpJJZwCF4McQnQp1avM8vBScs!Eec5CCoROq4P3SG9924d2oHxN6IMqn9SIq4IbujJzBVS0ccoz+e6Gzyliutng8pGGGrEQaCR X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 4075 On Thu, 23 Jan 2025 15:12:50 -0500, Mike S. <Mike_S@nowhere.com> wrote: >On Thu, 23 Jan 2025 10:32:00 -0500, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote: > >>I always had more fun with the Command & Conquer series, but when it >>came to games of the genre that I enjoyed the most, I tended to favor >>the games that leaned more towards the tactical aspects. Games like >>"Myth", "Ground Control", "Company of Heroes" or "WH40K Dawn of War". >> >>But I tended to be fairly gregarious with the RTS genre, and made an >>effort to play many of the games from that era. Still, a lot of the >>RTS games that I remember best (aside from the obvious ones) came from >>after the turn of the millennium. Games like "Nexus" or "Battle for >>Middle Earth" or "Homeworld". > >Besides Warcraft 1 and 2, I played Dune 2, C&C and Total Annihilation. >They were ok games to me but they never clicked for me the way they >did for others at the time. So I mostly gave up on the genre. When I >think of tactical games, I think of something like Jagged Alliance >which I like more then RTS games. > >But one RTS series I do enjoy a lot and that is Age of Empires. I >always have at least one game in this series installed. I really enjoyed Age of Empires, but I think I had more fun with "Empire Earth". It might have had something to do with the fact that the later eras had giant death-robots that you could unleash onto your enemies. At least, I think it was "Empire Earth". There were a number of "real world history" RTS games, and I sort of get them all confused with one another. But that one with the giant robots? That was my favorite of them ;-) * Another fun game, although again more in the style of tactical-real-time genre and akin to "Ground Control" (and, in fact, made by the same developers) was "World in Conflict". Although, as it was released in 2006, we're starting to stray more than a few years from the ideal of "90 RTS" games that was the the initial point of this thread. Although, even though the genre was born in the 90s, I think it really reached its stride in the early 2000s. There were just SO MANY of the games in that era. A lot of them were terrible, of course ("Metal Knight"! "Submarine Titans"! "Genesis Rising"! "Conquest: Frontier Wars"! And just to be a little bit provocative: "Supreme Commander"!) but there were some gems hidden amidst the cruft too. * In addition to the 'traditional' real-time strategy and the more tactically-oriented spin-offs, there was also a third variation: the RTS games where you could jump into the battle personally. The "Battlezone" games (the 1998 ones, not the classic arcade game) were the most famous, but there were a number of similar titles. Some that come to mind were the excellent "Hostile Waters: Antaeus Rising" and the less-successful "Sacrifice".