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Path: news.eternal-september.org!eternal-september.org!feeder3.eternal-september.org!border-1.nntp.ord.giganews.com!nntp.giganews.com!Xl.tags.giganews.com!local-4.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Mon, 09 Jun 2025 17:01:20 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: CRAP Poll # (Infinity - 6): Bring It Back! Date: Mon, 09 Jun 2025 13:01:27 -0400 Summary: Copying or reuse for AI training or data sets not allowed Message-ID: <hg3e4khfpmjbb2sls1ikh487tjbeb729c0@4ax.com> References: <to794klrr4ig6govulkoabcdeieufqp2kl@4ax.com> <rp994k954vd08p4d6m5ks4nqonmf7hvinh@4ax.com> <b8ra4klbng4td3b6h9chaitakbcn2dl3q2@4ax.com> <10262ce$dhkl$1@dont-email.me> <1026vve$j93m$1@dont-email.me> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 40 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-69teKKAxm3+em/Kr0oEok5Y42PymE0fHC7EnvZTRPrVm4t3Y/qMocrCDIwkQ8qns26Yhg8iZjlb3HgU!f3lhjVSG/Na2kLu/hKNz4sFZe9/ZyYNP+OqYyceO6fBK9Qy+fLRt0HFepwmUYRt47RS0d8yJ X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 On Mon, 9 Jun 2025 15:52:15 -0000 (UTC), vallor <vallor@cultnix.org> wrote: >I don't remember which Comanche I played (or if there was more >than one), but thought that was quite a bit of fun. Sneaky >helicopters seem pretty bad-a**ed to me. All the Comanche gamess were fun! Although these days I think, if you're going back to play them, you're best chosing "Comanche 3". It's got the best mix of DOS-goodness, arcade action and visuals. The older games are just too blocky, and "Comanche 4" drops the franchise's voxel awesomeness for a rather blah polygon- base rendering engine. The games aren't in any way sims though; they're arcade blast-a-thons. You fly about in a helicopter armed with dozens of missiles that can take multiple missile hits in return. Not that there's anything wrong with that... it's just that a lot of players often mistook it for a sim and were sadly disappointed by the game's unrealism. The helicopters in the game aren't really stealth. Well, I guess technically the real Comanche did utilize some low-radar-observability stealth features, but those don't really come into play in the game. However, its voxel engine did allow players to utilize the terrain to mask their approach; you'd fly in low in a valley or behind a ridge, then pop up, swat a few targets, then duck down again behind cover. This doesn't seem that impressive today, but in 1992 -when most flight sims still used billboard-flat terrain (with maybe a few polygonal mountains sitting on top) this was ground-breaking technology. And amazingly fun too. Alas, the old Comanche games (other than "Comanche 4", and the absolutely attrocious 2021 reboot) are no longer available for sale for some reason. Seems like a lost opportunity.