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Path: ...!Xl.tags.giganews.com!local-2.nntp.ord.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Sun, 29 Dec 2024 15:23:48 +0000 From: Spalls Hurgenson <spallshurgenson@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Triple Elite Date: Sun, 29 Dec 2024 10:23:47 -0500 Message-ID: <hqp2njt93gql7ujh2kgelhsc51ku230lv1@4ax.com> References: <vkqq7v$gpuf$1@dont-email.me> <2o02nj5qo0eh9scmg1t91sqrmfou2pf3im@4ax.com> X-Newsreader: Forte Agent 2.0/32.652 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 39 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-8VK4Pfs36Shyjl4Fc55sZXKPlk1WXAZKZAHXoWHsjqPC99nFE+YsXxewLfIR43SnAxztkk6/c1dQSd0!l68L2R5xflqsTSr6I2HwOT+6majmifbXriJiv/R4fqoX2tH1Ch9mJdKugCrz8VmemFB9QrHj X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 2839 On Sun, 29 Dec 2024 08:08:02 +0000, Mr Rob <noemailformethx@jsjsaiiowppw.com> wrote: >Elite Dangerous is another of very many games that I own that I must >play soon. >I have so much time and so little time...at the same time! "Elite Dangerous" is one of those games I keep banging my head on; I install it, play it for a while, then uninstall it in frustration, only to repeat the cycle later because I figure there MUST be something interesting about the game. But I suspect I'll never find it, because -for me- there really isn't. One of the major draws in video games for me is the fiction; not just the setting and world-building, but the actual narrative. That's something ED almost entirely lacks. "Oh, it's a sandbox game, you make your own story," fans say... except lacking any real characters and ability to interact with the world, that story consists mostly of make-work; the digital equivalent of digging holes in the yard and saying it's literature. It's not that I don't think "Elite Dangerous" isn't a good game, or that people who enjoy it are foolish for doing so. But what they want from a game isn't what I want; I suspect those fans are much more focused on the mechanical aspects than the creative, and that's fine. We all have different tastes in games (I'm sure they'd find walking simulators boring and pretentious ;-). But there's such depth of design in "Elite Dangerous" that I constantly mistake it for having more to it than just the fairly dry cargo-hauling and pirate-hunting, and thus am consistently disappointed when -after a few hours- I realize that no, it doesn't. Not that will stop me from trying again and again. (Also, I'm still grumpy about that always-online requirement ;-)