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Path: ...!weretis.net!feeder9.news.weretis.net!news.quux.org!eternal-september.org!feeder2.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: Xocyll <Xocyll@gmx.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: STALKER 2 is out Date: Sat, 23 Nov 2024 07:10:32 -0500 Organization: A noiseless patient Spider Lines: 43 Message-ID: <idh3kjho4cc45rsi6sv4m5o7069pipoop5@4ax.com> References: <spnsjjpfhujac9ja8fv6arfk5dm45c0bp3@4ax.com> <vhmssp$ip9u$2@dont-email.me> <e1443be4-4d7e-3096-cf76-fa8d52cdaab4@gmail.com> <e9c1kj9rvr13e1ors99h068rdk646cq9i5@4ax.com> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Injection-Date: Sat, 23 Nov 2024 13:10:34 +0100 (CET) Injection-Info: dont-email.me; posting-host="c5521fcc383c6552b14dd53f1b0c9324"; logging-data="1800305"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1/gLeamijB7Yx3Pss7VeWHr" Cancel-Lock: sha1:gRt2N55BEy8P/5UWaVz9X04fOKM= X-Newsreader: Forte Agent 2.0/32.640 Bytes: 3044 Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say: >On Fri, 22 Nov 2024 14:41:35 +0100, H1M3M <wipnoah@gmail.com> wrote: > >>JAB wrote: >>> It seems a bit of a mixed experience so far from the reviews and a >>> day one patch. I'm going to wait a bit for everything to settle down >>> and even then my poor little budget PC is probably going to struggle. >>> Then again that's what the Steam refund option is for. >> >>Am I only one that thinks that being buggy is to be expected, specially >>with s.t.a.l.k.e.r.? I mean, there's eurojank, and there's eastern >>eurokank. The original game was always an absolute nightmare until there >>were enough community fixed to bundle them into a gigapack that makes >>the game actually playable. > >Oh, I definitely expect it, especially given the developers and the >very rocky development cycle. Doesn't mean I like it, or am rushing >out to experience it. I'm happy to wait until the worst of the issues >are fixed... either by the developers or (more likely) the fanbase. > >Speaking of which, there are already mods available. Including one to >remove the inventory weight limitations, which will absolutely be one >of the mods I will install when I eventually get the game. I /hate/ >inventory restrictions. > > [This may surprise absolutely none of you, but I'm a bit of a > packrat when playing computer games too. ;-) If it's not > nailed down in the gameworld, I'm picking it up and bringing > it with me. And if the game doesn't le me carry everything, > I'm gonna hack it so it will] You're a Locustian like me. When you leave it's like a swarm of omnivorous Locusts had been through and *nothing* is left. You'd harvest the grass if you could, even though it has no value and no possible use, it's *there* so it must be taken. Xocyll