Deutsch   English   Français   Italiano  
<kgg5ujhp9k2qtb1g4qdtntg1at4bmilnn6@4ax.com>

View for Bookmarking (what is this?)
Look up another Usenet article

Path: ...!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail
From: Zaghadka <zaghadka@hotmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: Civ VII: OMG they're selling horse armor
Date: Tue, 25 Mar 2025 09:48:44 -0500
Organization: E. Nygma & Sons, LLC
Lines: 39
Message-ID: <kgg5ujhp9k2qtb1g4qdtntg1at4bmilnn6@4ax.com>
References: <3jdcqjp4k26tmc2n74gi1dphuntajav4gi@4ax.com> <414mtj5of1b4d1deik2dqmvhd5p5vd7qrs@4ax.com> <vrltuv$3jj3v$2@dont-email.me> <n8httjpeb04iprq85nslufl45kqkohp6a7@4ax.com>
Reply-To: zaghadka@hotmail.com
MIME-Version: 1.0
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Injection-Date: Tue, 25 Mar 2025 15:48:47 +0100 (CET)
Injection-Info: dont-email.me; posting-host="265fb4c6046c1dd2617ec47b2d3147f7";
	logging-data="3735454"; mail-complaints-to="abuse@eternal-september.org";	posting-account="U2FsdGVkX1/BcyWWnPWJjTEZxsYt7/gNVqXXr3eFYvk="
Cancel-Lock: sha1:NKqEgvBHpiDT3ZLgkbju9iSOEQM=
X-Newsreader: Forte Agent 3.3/32.846
Bytes: 2855

On Sat, 22 Mar 2025 10:17:42 -0400, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote: 

>On Sat, 22 Mar 2025 08:55:58 +0000, JAB <noway@nochance.com> wrote:
>
>>On 19/03/2025 18:52, Spalls Hurgenson wrote:
>>>> ...I'm beginning to think I'll stick with IV, V and VI.
>>> You're not the only one.
>>> 
>>> Apparently fewer people are playing "Civilization VII" than are
>>> playing "Civilization 5" right now (and it's about half of those
>>> playing "Civilization VI").* It's not a good sign when a game released
>>> one month ago is being trounced by a game released a decade-and-a-half
>>> earlier.** And the publisher's intent to push monetizations hasn't
>>> made users any happier.
>>
>>You have to be a special kinda dev. to muck up the release of a Civ game.
>
>The problem is, I think, that "Civilization" is essentially, mature
>software. Not the 4X genre, but the style of 4X that the
>"Civilization" games offer. Sure, you can upscale the visuals a bit
>but the formula is solved. If you muck around with it too much, then
>it stops being a Civilization game, but if you don't much around with
>it, then you give people no reason buy your newer version.
>
>There are still a lot of things you can do with the 4X genre, but 
>if you try to wedge those ideas into the Civilization framework,
>you're going to have problems. This is an issue the franchise has had
>since its inception, and its been struggling with it with every
>iteration. Sometimes they manage to make it work, but it's added
>overhead to every release.
>
Just discovered I have Civ 1 for Windows 3.11 and it works perfectly in
DosBox!

-- 
Zag

This is csipg.rpg - reality is off topic. ...G. Quinn ('08)